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update scenes

Jérôme BUISINE 2 months ago
parent
commit
fe1b0efa74

+ 1 - 1
README.md

@@ -76,7 +76,7 @@ All synthesis images generated are of size `1920 x 1080` and saved into `.rawls`
 | `landscape`             | `p3d_landscape-view2.pbrt`               | path       | random  | 1 to 10000               |  ✅       |   to keep ?     |   100000          |
 | `landscape`             | `p3d_landscape-view3.pbrt`               | path       | random  | 1 to 10000               |  ✅       |   200           |   No              |
 | `landscape`             | `p3d_landscape-view4.pbrt`               | path       | random  | 1 to 10000               |  ✅       |   to keep ?     |   100000          |
-| `living-room`           | `p3d_living-room-view0.pbrt`             | path       | random  | 1 to 10000               |  ✅       |   2000 (check)  |   100000          |
+| `living-room`           | `p3d_living-room-view0.pbrt`             | path       | random  | 1 to 10000               |  ✅       |   200           |   No              |
 | `living-room`           | `p3d_living-room-view1.pbrt`             | path       | random  | 20 to 10000 (by step 20) |  ✅       |   200           |   No              |
 | `living-room`           | `p3d_living-room-view2.pbrt`             | path       | random  | 20 to 10000 (by step 20) |  ✅       |   200           |   No              |
 | `living-room-2`         | `p3d_living-room-2-view0.pbrt`           | path       | random  | 1 to 10000               |  ✅       |   2000 (check)  |   100000          |

+ 1 - 1
chopper-titan/p3d_chopper-titan-view0.pbrt

@@ -6,7 +6,7 @@ Film "image"
 	"float maxsampleluminance" 20
 
 Scale -1 1 1
-LookAt 0 6 -20  -2.9 0 0  0 1 0
+LookAt  0.176402 8.41605 -21.2166  0.046379 8.03815 -20.3022  0 1 0
 Camera "perspective" "float fov" 20
 
 Sampler "random" "integer pixelsamples" [ 64 ]

+ 1 - 1
echecs/p3d_echecs-view1.pbrt

@@ -9,7 +9,7 @@ Integrator "path"
 "integer maxdepth" [64]
 Scale -1 1 1 #avoid the 'flipped image' bug..
 
-LookAt  12.8005 1.84876 6.57721  13.6879 1.85408 6.12645  0 0 1
+LookAt  14.2898 -3.06996 7.18479  15.0718 -2.82293 6.64319  0 0 1
 Camera "perspective" "float fov" 28.8415
 
 WorldBegin

+ 3 - 5
indirect/p3d_indirect-view0.pbrt

@@ -8,12 +8,10 @@ Sampler "random"
 Integrator "path"
 "integer maxdepth" [64]
 Scale -1 1 1 #avoid the 'flipped image' bug..
-LookAt	5.0 0.06999993324279785 4.779985427856445
-	5.0 0.6204806566238403 3.9451375007629395
-	0.0 0.8348478674888611 0.5504807233810425
 
-Camera "perspective"
-"float fov" [68.03870549612058]
+LookAt  5 0.0699999 4.77999  5 0.77498 4.07083  0 0.834848 0.550481
+Camera "perspective" "float fov" 78.0387
+
 WorldBegin
 
 AttributeBegin

+ 2 - 2
sportscar/p3d_sportscar-view0.pbrt

@@ -5,9 +5,9 @@ Film "image"
     "string filename" "p3d_sportscar-view0.rawls"
 
 #LookAt 5.733494 -2.960355 0.910164 4.846804 -2.506242 0.823198 -0.077418 0.039618 0.996211
-LookAt 5.733494 -2.960355 3.410164 4.846804 -2.506242 2.923198 -0.077418 0.039618 0.996211
+LookAt 5.733494 -2.960355 3.410164 4.846804 -2.506242 2.823198 0 0 1
 #Camera "perspective" "float fov" [24]
-Camera "perspective" "float fov" [35.0]
+Camera "perspective" "float fov" [41.0]
 
 Sampler "random" "integer pixelsamples" [ 64 ]
 Integrator "path" "integer maxdepth" [ 65 ]

+ 5 - 2
sssdragon/p3d_dragon_250-view0.pbrt

@@ -9,9 +9,12 @@ Film "image"
     "string filename" "p3d_dragon_250-view0.rawls"
 
 Scale -1 1 1
-LookAt 3.69558 -3.46243 3.25463 3.04072 -2.85176 2.80939 -0.317366 0.312466 0.895346
+LookAt  4.21486 -3.77275 4.32951  3.56322 -3.19798 3.83524  -0.317366 0.312466 0.895346
+Camera "perspective" "float fov" 32
+
+#LookAt 3.69558 -3.46243 3.25463 3.04072 -2.85176 2.80939 -0.317366 0.312466 0.895346
 #Camera "perspective" "float fov" [28.8415038750464]
-Camera "perspective" "float fov"  [32.0]
+#Camera "perspective" "float fov"  [32.0]
 
 WorldBegin
 AttributeBegin

+ 2 - 6
tt/p3d_tt-view0.pbrt

@@ -3,12 +3,8 @@ Film "image"
 	"integer xresolution" 1920
 	"integer yresolution" 1080
         "string filename" [ "p3d_tt-view0.rawls" ] 
-LookAt -2 2 3
-        1.79999995 -0.150000006 0.649999976
-        0 0 1
-Camera "perspective" 
-        #"float fov" [ 30 ] 
-        "float fov" [ 50.0 ] 
+LookAt  -1.75533 1.89329 2.86389  -0.98242 1.48115 2.38709  0 0 1
+Camera "perspective" "float fov" 50
 
 Sampler "random" "integer pixelsamples" [ 64 ]
 Integrator "path" "integer maxdepth" [ 65 ]

+ 2 - 4
vw-van/p3d_vw-van-view0.pbrt

@@ -1,8 +1,6 @@
 #LookAt 1200 800 -1200  50 125 0  0 1 0
-LookAt 1200 1000 -1200  50 125 0  0 1 0
-Camera "perspective" 
-        #"float fov" [ 22 ] 
-        "float fov" [ 24.0 ] 
+LookAt  1200.8 1000.61 -1200.83  1200.19 1000.13 -1200.21  0 1 0
+Camera "perspective" "float fov" 24
 Sampler "random" "integer pixelsamples" [ 64 ]
         "integer pixelsamples" [ 128 ] 
 Film "image"