#"bool visualizestrategies" ["true"] #"bool visualizeweights" ["true"] Sampler "random" "integer pixelsamples" [ 64 ] Integrator "path" "integer maxdepth" [ 65 ] PixelFilter "box" Film "image" "integer xresolution" 1920 "integer yresolution" 1080 "string filename" "p3d_bidir.rawls" Scale -1 1 1 LookAt -0.223944 -6.64245 0.366128 -0.261616 -5.64477 0.309317 0.0 0.0 1.0 Camera "perspective" "float fov" [27.3] WorldBegin MakeNamedMaterial "Glass" "string type" "glass" "float index" [1.5] MakeNamedMaterial "LampMaterial" "string type" "plastic" "float roughness" [0.0775146484375] "color Kd" [0.0 0.0 0.0] "color Ks" [0.616 0.4752 0.352] MakeNamedMaterial "Diffuse" "string type" "matte" "color Kd" [0.5 0.5 0.5] MakeNamedMaterial "Luminaire2Material" "string type" "matte" "color Kd" [0.5 0.5 0.5] MakeNamedMaterial "Luminaire1Material" "string type" "matte" "color Kd" [0.5 0.5 0.5] MakeNamedMaterial "Wood" "string type" "matte" "color Kd" [0.32962962985 0.257976263762 0.150291711092] AttributeBegin NamedMaterial "Glass" Shape "plymesh" "string filename" ["geometry/bidir_0.ply"] AttributeEnd AttributeBegin NamedMaterial "LampMaterial" Shape "plymesh" "string filename" ["geometry/bidir_1.ply"] AttributeEnd AttributeBegin Material "matte" "color Kd" [0.5 0.5 0.5] Shape "plymesh" "string filename" ["geometry/bidir_2.ply"] AttributeEnd AttributeBegin Material "matte" "color Kd" [0.5 0.5 0.5] Shape "plymesh" "string filename" ["geometry/bidir_3.ply"] AttributeEnd AttributeBegin Material "matte" "color Kd" [0.5 0.5 0.5] Shape "plymesh" "string filename" ["geometry/bidir_4.ply"] AttributeEnd AttributeBegin NamedMaterial "Diffuse" Shape "plymesh" "string filename" ["geometry/bidir_5.ply"] AttributeEnd AttributeBegin AreaLightSource "diffuse" "color L" [6999.999881 5450.000167 3630.000055] NamedMaterial "Luminaire2Material" Shape "plymesh" "string filename" ["geometry/bidir_6.ply"] AttributeEnd AttributeBegin AreaLightSource "diffuse" "color L" [500.0 500.0 500.0] NamedMaterial "Luminaire1Material" Shape "plymesh" "string filename" ["geometry/bidir_7.ply"] AttributeEnd AttributeBegin NamedMaterial "LampMaterial" Shape "plymesh" "string filename" ["geometry/bidir_8.ply"] AttributeEnd AttributeBegin NamedMaterial "Wood" Shape "plymesh" "string filename" ["geometry/bidir_9.ply"] AttributeEnd AttributeBegin NamedMaterial "Wood" Shape "plymesh" "string filename" ["geometry/bidir_10.ply"] AttributeEnd WorldEnd