p3d_tt.pbrt 650 B

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  1. Scale -1 1 1
  2. Film "image"
  3. "integer xresolution" 1920
  4. "integer yresolution" 1080
  5. "string filename" [ "p3d_tt.rawls" ]
  6. LookAt -2 2 3
  7. 1.79999995 -0.150000006 0.649999976
  8. 0 0 1
  9. Camera "perspective"
  10. #"float fov" [ 30 ]
  11. "float fov" [ 50.0 ]
  12. Sampler "random" "integer pixelsamples" [ 64 ]
  13. Integrator "path" "integer maxdepth" [ 65 ]
  14. #############################################
  15. WorldBegin
  16. AttributeBegin
  17. Rotate 120 0 1 0 #320 also good?
  18. LightSource "infinite"
  19. "string mapname" [ "textures/glacier_latlong.exr" ]
  20. AttributeEnd
  21. Include "materials.pbrt"
  22. Include "geometry.pbrt"
  23. WorldEnd