f8-21b.pbrt 1.5 KB

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  1. Film "image" "integer xresolution" [800] "integer yresolution" [800]
  2. "string filename" "f8-21b.exr"
  3. Sampler "halton" "integer pixelsamples" [8]
  4. Sampler "halton" "integer pixelsamples" [32]
  5. #Sampler "halton" "integer pixelsamples" [512]
  6. Integrator "path" "integer maxdepth" 20
  7. #Integrator "bdpt" "integer maxdepth" 10
  8. Integrator "mlt" "integer mutationsperpixel" 1024 "integer maxdepth" 9
  9. Integrator "mlt" "integer mutationsperpixel" 16384 "integer maxdepth" 9
  10. #Integrator "sppm" "integer numiterations" [128] "float radius" [5]
  11. #LookAt 400 -400 400 0 80 -50 0 0 1
  12. LookAt 277 -240 250 0 60 -30 0 0 1
  13. Camera "perspective" "float fov" [33]
  14. WorldBegin
  15. AttributeBegin
  16. Rotate 90 0 0 1
  17. Rotate -90 1 0 0
  18. LightSource "infinite" "string mapname"
  19. "textures/20060807_wells6_hd.exr" "color scale" [2.5 2.5 2.5]
  20. AttributeEnd
  21. AttributeBegin
  22. #Material "matte" "color Kd" [.7 .7 .7]
  23. #Material "mirror" "color Kr" [ .7 .7 .7 ]
  24. Texture "lines" "color" "imagemap" "string filename" "textures/lines.exr"
  25. Material "plastic"
  26. "color Kd" [.1 .1 .1]
  27. # "texture Kd" "lines"
  28. "color Ks" [.7 .7 .7] "float roughness" .1
  29. #Material "mirror"
  30. Translate 0 0 -40
  31. Shape "trianglemesh"
  32. "point P" [ -1000 -1000 0 1000 -1000 0 1000 1000 0 -1000 1000 0 ]
  33. "float uv" [ 0 0 1 0 1 1 0 1 ]
  34. "integer indices" [ 0 1 2 2 3 0]
  35. AttributeEnd
  36. AttributeBegin
  37. Rotate -53 0 1 0
  38. Material "glass" "float uroughness" .05 "float vroughness" .05
  39. Shape "plymesh" "string filename" "geometry/dragon_remeshed.ply"
  40. AttributeEnd
  41. WorldEnd