f16-22a.pbrt 1.5 KB

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  1. MakeNamedMedium "vol"
  2. "string type" [ "homogeneous" ]
  3. "rgb sigma_a" [ 0.0199999996 0.0199999996 0.0199999996 ]
  4. "rgb sigma_s" [ 0.3499999940 0.3499999940 0.3499999940 ]
  5. Film "image"
  6. "integer xresolution" [ 1000 ]
  7. "integer yresolution" [ 1000 ]
  8. "string filename" [ "f16-22a.exr" ]
  9. Sampler "02sequence"
  10. "integer pixelsamples" [ 512 ]
  11. Integrator "bdpt"
  12. MediumInterface "" "vol"
  13. LookAt -0.75 0.800000012 -1.25
  14. -1 0.800000012 0
  15. 0 1 0
  16. Camera "perspective"
  17. "float fov" [ 95 ]
  18. #############################################
  19. WorldBegin
  20. MediumInterface "" "vol"
  21. AttributeBegin
  22. MediumInterface "vol" ""
  23. Material ""
  24. Shape "sphere"
  25. "float radius" [ 2 ]
  26. AttributeEnd
  27. AttributeBegin
  28. Rotate -60 0 0 1
  29. LightSource "infinite"
  30. "string mapname" [ "textures/skylight-day.exr" ]
  31. "rgb scale" [ 1.5000000000 1.5000000000 1.3999999762 ]
  32. AttributeEnd
  33. LightSource "spot"
  34. "float coneangle" [ 6.3499999046 ]
  35. "point from" [ -3 6 -2 ]
  36. "point to" [ -1 1 0 ]
  37. "rgb I" [ 2500 2500 2500 ]
  38. AttributeBegin
  39. Translate -1 1 0
  40. Material "glass"
  41. Shape "sphere"
  42. "float radius" [ 0.5000000000 ]
  43. AttributeEnd
  44. Material "matte"
  45. "rgb Kd" [ 0.2000000030 0.2000000030 0.2000000030 ]
  46. Translate 0 -0.100000001 0
  47. Shape "trianglemesh"
  48. "integer indices" [ 0 1 2 2 3 0 ]
  49. "point P" [ -15 0 -15 15 0 -15 15 0 15 -15 0 15 ]
  50. WorldEnd