# Converted from "contemporary_bathroom.obj" by obj2pbrt # Scene bounds: (-7.714911, -4.399745, -11.240966) - (3.559370, 3.157831, 2.465844) # battub (more shiny interior?) # porcelain bathtub (exterior?) MakeNamedMaterial "bathtube" "string type" [ "measured" ] "string filename" [ "bsdfs/satin_white_spec.bsdf" ] # frothy bubbly water MakeNamedMaterial "bathtube.001" "string type" [ "dielectric" ] # rug on floor MakeNamedMaterial "bathtube.002" "string type" [ "conductor" ] "float roughness" [ 0 ] "spectrum eta" [ "metal-Ag-eta" ] "spectrum k" [ "metal-Ag-k" ] Texture "rug-kd" "spectrum" "imagemap" "string filename" [ "textures/tapis.png" ] Texture "rug-bump-base" "float" "imagemap" "string filename" [ "textures/tapis.png" ] Texture "rug-bump" "float" "scale" "float scale" [ 0.05 ] "texture tex" [ "rug-bump-base" ] MakeNamedMaterial "carpet" "string type" [ "diffuse" ] "texture displacement" [ "rug-bump" ] "texture reflectance" [ "rug-kd" ] # Vanessa Pike-Russell https://www.flickr.com/photos/lilcrabbygal/ MakeNamedMaterial "ceilling_white" "string type" [ "diffuse" ] "rgb reflectance" [ 0.8 0.8 0.8 ] Texture "drawing-kd" "spectrum" "imagemap" "string filename" [ "textures/smoke.png" ] # on wall by window # CC-BY NASA goddard space flight center https://www.flickr.com/photos/gsfc/ MakeNamedMaterial "drawing" "string type" [ "diffuse" ] "texture reflectance" [ "drawing-kd" ] Texture "drawing2-kd" "spectrum" "imagemap" "string filename" [ "textures/hurricane.png" ] # flower petals MakeNamedMaterial "drawing2" "string type" [ "diffuse" ] "texture reflectance" [ "drawing2-kd" ] # branches of flowers in vase MakeNamedMaterial "feuilles" "string type" [ "diffuse" ] "rgb reflectance" [ 0.64 0.2 0.1 ] # strings part of shades? MakeNamedMaterial "feuilles.001" "string type" [ "diffuse" ] "rgb reflectance" [ 0.2 0.2 0.05 ] # black floor MakeNamedMaterial "ficelle" "string type" [ "coateddiffuse" ] "rgb reflectance" [ 0.64 0.64 0.64 ] "float roughness" [ 0.010408 ] Texture "floor-kd" "spectrum" "imagemap" "string filename" [ "textures/97702high.png" ] Texture "floor-bump-base" "float" "imagemap" "string filename" [ "textures/97702high.png" ] Texture "floor-bump" "float" "scale" "float scale" [ -0.05 ] "texture tex" [ "floor-bump-base" ] MakeNamedMaterial "floor" "string type" [ "coateddiffuse" ] "texture displacement" [ "floor-bump" ] "texture reflectance" [ "floor-kd" ] "float vroughness" [ 0.010408 ] "float uroughness" [ 0.010408 ] # around lights above sinks MakeNamedMaterial "glass_ewt_window" "string type" [ "dielectric" ] # in front of picture by window MakeNamedMaterial "glass_globe" "string type" [ "dielectric" ] "float eta" [ 1.5 ] # metal faucets MakeNamedMaterial "glass_globe.001" "string type" [ "dielectric" ] # ? foot metal? MakeNamedMaterial "inox" "string type" [ "conductor" ] "spectrum eta" [ "metal-Ag-eta" ] "spectrum k" [ "metal-Ag-k" ] "float roughness" [ 0.001 ] # ??? exterior light source for window? MakeNamedMaterial "inox_pied" "string type" [ "conductor" ] "spectrum eta" [ "metal-Ag-eta" ] "spectrum k" [ "metal-Ag-k" ] "float roughness" [ 0.001 ] # the lights in the globes!! MakeNamedMaterial "light" "string type" [ "coateddiffuse" ] "rgb reflectance" [ 0.64 0.64 0.64 ] "float roughness" [ 0.010408 ] # part of the lights in the globes; not clear what/where? MakeNamedMaterial "low_light" "string type" [ "coateddiffuse" ] "rgb reflectance" [ 0.64 0.181951 0.018709 ] "float roughness" [ 0.010408 ] # part of the lights in the globes; not clear what/where? MakeNamedMaterial "low_light.001" "string type" [ "dielectric" ] # sinks MakeNamedMaterial "low_light_plan" "string type" [ "dielectric" ] # ? MakeNamedMaterial "marble" "string type" [ "coateddiffuse" ] "rgb reflectance" [ 0.64 0.64 0.64 ] "float roughness" [ 0.010408 ] # metal frame around window panes MakeNamedMaterial "metal_gold" "string type" [ "coateddiffuse" ] "rgb reflectance" [ 0.058588 0.028707 0 ] "float roughness" [ 0.010408 ] MakeNamedMaterial "metal_windows" "string type" [ "coateddiffuse" ] "rgb reflectance" [ 0.055983 0.055983 0.055983 ] "float roughness" [ 0.010408 ] MakeNamedMaterial "metalic_plate" "string type" [ "coateddiffuse" ] "rgb reflectance" [ 0.121859 0.121859 0.121859 ] "float roughness" [ 0.010408 ] # paper behind poster by window? MakeNamedMaterial "miroir" "string type" [ "conductor" ] "float roughness" [ 0 ] "spectrum eta" [ "metal-Ag-eta" ] "spectrum k" [ "metal-Ag-k" ] # cords above up high lights MakeNamedMaterial "papier" "string type" [ "coateddiffuse" ] "rgb reflectance" [ 0.64 0.64 0.64 ] "float roughness" [ 0.010408 ] # black pots by sinks MakeNamedMaterial "plastic_black" "string type" [ "coateddiffuse" ] "rgb reflectance" [ 0.023279 0.023279 0.023279 ] "float roughness" [ 0.010408 ] # ? part of window shades MakeNamedMaterial "pots" "string type" [ "coateddiffuse" ] "rgb reflectance" [ 0.05 0.05 0.05 ] "float roughness" [ 0.4 ] # window shade pull? MakeNamedMaterial "store_knot" "string type" [ "coateddiffuse" ] "rgb reflectance" [ 0.64 0.64 0.64 ] "float roughness" [ 0.010408 ] # shades MakeNamedMaterial "store_knot_plastic" "string type" [ "coateddiffuse" ] "rgb reflectance" [ 0.64 0.64 0.64 ] "float roughness" [ 0.010408 ] MakeNamedMaterial "stores" "string type" [ "coateddiffuse" ] "rgb reflectance" [ 0.64 0.64 0.64 ] "float roughness" [ 0.010408 ] MakeNamedMaterial "tableau1" "string type" [ "coateddiffuse" ] "rgb reflectance" [ 0.64 0.64 0.64 ] "float roughness" [ 0.010408 ] # vase by window holding flowers MakeNamedMaterial "tableau2" "string type" [ "coateddiffuse" ] "rgb reflectance" [ 0.64 0.64 0.64 ] "float roughness" [ 0.010408 ] # wallpapered wall seen in mirror MakeNamedMaterial "vase_white" "string type" [ "coateddiffuse" ] "rgb reflectance" [ 0.64 0.64 0.64 ] "float roughness" [ 0.010408 ] Texture "wallpaper-kd" "spectrum" "imagemap" "float vscale" [ 0.2 ] "float uscale" [ 0.2 ] "string filename" [ "textures/contemporary_china.png" ] # overall white walls MakeNamedMaterial "wall_blue" "string type" [ "diffuse" ] "texture reflectance" [ "wallpaper-kd" ] # ??? MakeNamedMaterial "wall_grey" "string type" [ "coateddiffuse" ] "rgb reflectance" [ 0.501329 0.501329 0.501329 ] "float roughness" [ 0.010408 ] # all the wood MakeNamedMaterial "wall_grey.001" "string type" [ "coateddiffuse" ] "rgb reflectance" [ 0.501329 0.501329 0.501329 ] "float roughness" [ 0.010408 ] Texture "wood-kd" "spectrum" "imagemap" "string filename" [ "textures/American_walnut_pxr128.png" ] # ? small wood strip on floor? MakeNamedMaterial "wood" "string type" [ "coateddiffuse" ] "texture reflectance" [ "wood-kd" ] "float vroughness" [ 0.010408 ] "float uroughness" [ 0.010408 ] # wood around poster by window MakeNamedMaterial "wood_baguette" "string type" [ "coateddiffuse" ] "texture reflectance" [ "wood-kd" ] "float vroughness" [ 0.010408 ] "float uroughness" [ 0.010408 ] # white painted wood molding around window MakeNamedMaterial "wood_cadre" "string type" [ "coateddiffuse" ] "texture reflectance" [ "wood-kd" ] "float vroughness" [ 0.010408 ] "float uroughness" [ 0.010408 ] MakeNamedMaterial "wood_white" "string type" [ "coateddiffuse" ] "rgb reflectance" [ 0.7 0.7 0.7 ] "float roughness" [ 0.010408 ]