# pbrt v2.0 Scene File # Exported by pbrtBlend Blender Exporter Scale -1 1 1 # account for fixed lookat bug... LookAt 12.950244 7.380909 3.851503 13.920773 7.146704 3.79473 0.055187 -0.013328 0.998387 Camera "perspective" "float fov" [ 47 ] Film "rgb" "string filename" [ "villa-lights-on.exr" ] "float scale" [ 1.6 ] "integer yresolution" [ 444 ] "integer xresolution" [ 1000 ] Sampler "sobol" "integer pixelsamples" [ 1024 ] WorldBegin # metal lamp # kitchen counter LightSource "spot" "float scale" [30] "blackbody I" [ 4000 ] "point3 to" [ 16.786858 8.159492 3.1 ] "point3 from" [ 16.801588 8.158092 4.187272 ] "float conedeltaangle" [ 20 ] "float coneangle" [ 50 ] # table LightSource "spot" "blackbody I" [ 4000 ] "point3 to" [ 21.276855 7.200419 2.96 ] "point3 from" [ 21.276855 7.200419 3.96 ] "float coneangle" [ 60 ] LightSource "spot" "blackbody I" [ 4000 ] "point3 to" [ 22.116617 7.185427 2.96 ] "point3 from" [ 22.116617 7.185427 3.96 ] "float coneangle" [ 60 ] LightSource "spot" "blackbody I" [ 4000 ] "point3 to" [ 23.0586 7.186698 2.96 ] "point3 from" [ 23.0586 7.186698 3.96 ] "float coneangle" [ 60 ] Include "materials.pbrt" Include "geometry.pbrt" LightSource "point" "float scale" [10] "blackbody I" [ 4000 ] "point3 from" [ 23.565807 2.462955 4.35 ] LightSource "point" "float scale" [10] "blackbody I" [ 4000 ] "point3 from" [ 21.317902 2.461441 4.35 ]