LookAt 200 250 70 0 33 -50 0 0 1 Camera "perspective" "float fov" [ 38 ] Film "rgb" "string filename" [ "killeroo-gold.exr" ] "integer yresolution" [ 1026 ] "integer xresolution" [ 1368 ] Sampler "halton" "integer pixelsamples" [ 512 ] WorldBegin AttributeBegin #Scale 1 -1 1 #LightSource "infinite" "integer nsamples" [ 8 ] # [64] # "string mapname" "textures/skylight-morn.exr" Material "diffuse" "rgb reflectance" [ 0 0 0 ] AreaLightSource "diffuse" "rgb L" [ 50 50 50 ] Translate 0 0 800 ReverseOrientation # was 300 Shape "disk" "float radius" [ 150 ] AttributeEnd AttributeBegin CoordSysTransform "camera" LightSource "distant" "rgb L" [ 0.2 0.2 0.2 ] AttributeEnd AttributeBegin Material "diffuse" "rgb reflectance" [ 0.5 0.5 0.5 ] Translate 0 0 -140 Texture "grid" "spectrum" "imagemap" "string filename" [ "textures/lines.png" ] Texture "sgrid" "spectrum" "scale" "float scale" [ 0.5 ] "texture tex" [ "grid" ] Material "diffuse" "texture reflectance" [ "sgrid" ] Shape "trianglemesh" "point2 uv" [ 0 0 5 0 5 5 0 5 ] "integer indices" [ 0 1 2 2 3 0 ] "point3 P" [ -400 -400 0 400 -400 0 400 400 0 -400 400 0 ] Shape "trianglemesh" "point2 uv" [ 0 0 5 0 5 5 0 5 ] "integer indices" [ 0 1 2 2 3 0 ] "point3 P" [ -400 -400 0 400 -400 0 400 -400 1000 -400 -400 1000 ] #Shape "trianglemesh" "point P" [ -400 400 0 400 400 0 # 400 400 1000 -400 400 1000 ] # "float uv" [ 0 0 5 0 5 5 0 5 ] # "integer indices" [ 0 1 2 2 3 0] #Shape "trianglemesh" "point P" [ 400 -400 0 400 400 0 400 400 1000 400 -400 1000 ] # "float uv" [ 0 0 5 0 5 5 0 5 ] # "integer indices" [ 0 1 2 2 3 0] Shape "trianglemesh" "point2 uv" [ 0 0 5 0 5 5 0 5 ] "integer indices" [ 0 1 2 2 3 0 ] "point3 P" [ -400 -400 0 -400 400 0 -400 400 1000 -400 -400 1000 ] AttributeEnd AttributeBegin Material "conductor" "spectrum k" [ "spds/Au.k.spd" ] "spectrum eta" [ "spds/Au.eta.spd" ] "float roughness" [ 0.002 ] Include "geometry/killeroo3.pbrt" AttributeEnd