Film "rgb" "float iso" 200 "integer xresolution" [ 1920 ] "integer yresolution" [ 900 ] "float maxcomponentvalue" 10 "string filename" "sportscar-area-lights.exr" LookAt 5.733494 -2.960355 0.910164 4.846804 -2.506242 0.823198 -0.077418 0.039618 0.996211 Camera "perspective" "float fov" [ 22 ] Sampler "halton" "integer pixelsamples" [ 512 ] Integrator "volpath" "bool regularize" true WorldBegin Include "materials.pbrt" AttributeBegin # "Plane.005" Transform [ 1 0 0 0 0 -1 -8.742278e-8 0 0 8.742278e-8 -1 0 -5.2136307 -0.22083592 2.5782707 1 ] NamedMaterial "Material" # ["Plane.005"] AreaLightSource "diffuse" "rgb L" [ 7 7 7 ] Shape "bilinearmesh" "point3 P" [ -0.07217014 -5.078359 0 0.07217014 -5.078359 0 -0.07217014 5.078359 0 0.07217014 5.078359 0 ] "float alpha" [ 0 ] AttributeEnd # "" AttributeBegin # "Plane.004" Transform [ 1 0 0 0 0 -1 -8.742278e-8 0 0 8.742278e-8 -1 0 4.399416 -0.47967497 2.8145123 1 ] NamedMaterial "Material" # ["Plane.004"] AreaLightSource "diffuse" "rgb L" [ 7 7 7 ] Shape "bilinearmesh" "point3 P" [ -0.07217014 -5.078359 0 0.07217014 -5.078359 0 -0.07217014 5.078359 0 0.07217014 5.078359 0 ] "float alpha" [ 0 ] AttributeEnd # "" AttributeBegin # "Plane.002" Transform [ 1 0 0 0 0 -1 -8.742278e-8 0 0 8.742278e-8 -1 0 2.2832558 0.097757846 2.7668362 1 ] NamedMaterial "Material" # ["Plane.002"] AreaLightSource "diffuse" "rgb L" [ 7 7 7 ] Shape "bilinearmesh" "point3 P" [ -0.07217014 -5.078359 0 0.07217014 -5.078359 0 -0.07217014 5.078359 0 0.07217014 5.078359 0 ] "float alpha" [ 0 ] AttributeEnd # "" AttributeBegin # "Plane.001" Transform [ 1 0 0 0 0 -1 -8.742278e-8 0 0 8.742278e-8 -1 0 -2.2272038 0.060931124 2.8959062 1 ] NamedMaterial "Material" # ["Plane.001"] AreaLightSource "diffuse" "rgb L" [ 7 7 7 ] Shape "bilinearmesh" "point3 P" [ -0.07217014 -5.078359 0 0.07217014 -5.078359 0 -0.07217014 5.078359 0 0.07217014 5.078359 0 ] "float alpha" [ 0 ] AttributeEnd # "" AttributeBegin # "Plane" Transform [ 1 0 0 0 0 -1 -8.742278e-8 0 0 8.742278e-8 -1 0 0.068977356 -0.14026897 2.83562 1 ] NamedMaterial "Material" # ["Plane"] AreaLightSource "diffuse" "rgb L" [ 7 7 7 ] Shape "bilinearmesh" "point3 P" [ -0.07217014 -5.078359 0 0.07217014 -5.078359 0 -0.07217014 5.078359 0 0.07217014 5.078359 0 ] "float alpha" [ 0 ] AttributeEnd # "" Include "geometry/geometry.pbrt"