Sampler "random" "integer pixelsamples" [ 64 ] Integrator "volpath" "integer maxdepth" [ 64 ] Film "rgb" "string filename" [ "p3d_bidir.rawls" ] "integer yresolution" [ 800 ] "integer xresolution" [ 800 ] Scale -1 1 1 LookAt -0.223944 -6.64245 0.366128 -0.261616 -5.64477 0.309317 0 0 1 Camera "perspective" "float fov" [ 34.156548 ] WorldBegin MakeNamedMaterial "Glass" "string type" [ "dielectric" ] "float eta" [ 1.5 ] MakeNamedMaterial "LampMaterial" "string type" [ "coateddiffuse" ] "rgb reflectance" [ 0 0 0 ] "float roughness" [ 0.07751465 ] MakeNamedMaterial "Diffuse" "string type" [ "diffuse" ] "rgb reflectance" [ 0.5 0.5 0.5 ] MakeNamedMaterial "Luminaire2Material" "string type" [ "diffuse" ] "rgb reflectance" [ 0.5 0.5 0.5 ] MakeNamedMaterial "Luminaire1Material" "string type" [ "diffuse" ] "rgb reflectance" [ 0.5 0.5 0.5 ] MakeNamedMaterial "Wood" "string type" [ "diffuse" ] "rgb reflectance" [ 0.32962963 0.25797626 0.15029171 ] AttributeBegin NamedMaterial "Glass" Shape "plymesh" "string filename" [ "geometry/bidir_0.ply" ] AttributeEnd AttributeBegin NamedMaterial "LampMaterial" Shape "plymesh" "string filename" [ "geometry/bidir_1.ply" ] AttributeEnd AttributeBegin Material "diffuse" "rgb reflectance" [ 0.5 0.5 0.5 ] Shape "plymesh" "string filename" [ "geometry/bidir_2.ply" ] AttributeEnd AttributeBegin Material "diffuse" "rgb reflectance" [ 0.5 0.5 0.5 ] Shape "plymesh" "string filename" [ "geometry/bidir_3.ply" ] AttributeEnd AttributeBegin Material "diffuse" "rgb reflectance" [ 0.5 0.5 0.5 ] Shape "plymesh" "string filename" [ "geometry/bidir_4.ply" ] AttributeEnd AttributeBegin NamedMaterial "Diffuse" Shape "plymesh" "string filename" [ "geometry/bidir_5.ply" ] AttributeEnd AttributeBegin AreaLightSource "diffuse" "rgb L" [ 7000 5450 3630 ] NamedMaterial "Luminaire2Material" Shape "plymesh" "string filename" [ "geometry/bidir_6.ply" ] AttributeEnd AttributeBegin AreaLightSource "diffuse" "rgb L" [ 500 500 500 ] NamedMaterial "Luminaire1Material" Shape "plymesh" "string filename" [ "geometry/bidir_7.ply" ] AttributeEnd AttributeBegin NamedMaterial "LampMaterial" Shape "plymesh" "string filename" [ "geometry/bidir_8.ply" ] AttributeEnd AttributeBegin NamedMaterial "Wood" Shape "plymesh" "string filename" [ "geometry/bidir_9.ply" ] AttributeEnd AttributeBegin NamedMaterial "Wood" Shape "plymesh" "string filename" [ "geometry/bidir_10.ply" ] AttributeEnd