p3d_villa-lights-on.pbrt 1.5 KB

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  1. # pbrt v2.0 Scene File
  2. # Exported by pbrtBlend Blender Exporter
  3. Scale -1 1 1
  4. # account for fixed lookat bug...
  5. LookAt 12.950244 7.380909 3.851503
  6. 13.920773 7.146704 3.79473
  7. 0.055187 -0.013328 0.998387
  8. Camera "perspective"
  9. "float fov" [ 47 ]
  10. Film "rgb"
  11. "string filename" [ "p3d_villa-lights-on.rawls" ]
  12. "float iso" [ 160 ]
  13. "integer yresolution" [ 444 ]
  14. "integer xresolution" [ 1000 ]
  15. Sampler "random"
  16. "integer pixelsamples" [ 64 ]
  17. Integrator "volpath"
  18. "integer maxdepth" [ 64 ]
  19. WorldBegin
  20. # metal lamp
  21. # kitchen counter
  22. LightSource "spot"
  23. "float scale" [30]
  24. "blackbody I" [ 4000 ]
  25. "point3 to" [ 16.786858 8.159492 3.1 ]
  26. "point3 from" [ 16.801588 8.158092 4.187272 ]
  27. "float conedeltaangle" [ 20 ]
  28. "float coneangle" [ 50 ]
  29. # table
  30. LightSource "spot"
  31. "blackbody I" [ 4000 ]
  32. "point3 to" [ 21.276855 7.200419 2.96 ]
  33. "point3 from" [ 21.276855 7.200419 3.96 ]
  34. "float coneangle" [ 60 ]
  35. LightSource "spot"
  36. "blackbody I" [ 4000 ]
  37. "point3 to" [ 22.116617 7.185427 2.96 ]
  38. "point3 from" [ 22.116617 7.185427 3.96 ]
  39. "float coneangle" [ 60 ]
  40. LightSource "spot"
  41. "blackbody I" [ 4000 ]
  42. "point3 to" [ 23.0586 7.186698 2.96 ]
  43. "point3 from" [ 23.0586 7.186698 3.96 ]
  44. "float coneangle" [ 60 ]
  45. Include "materials.pbrt"
  46. Include "geometry.pbrt"
  47. LightSource "point"
  48. "float scale" [10]
  49. "blackbody I" [ 4000 ]
  50. "point3 from" [ 23.565807 2.462955 4.35 ]
  51. LightSource "point"
  52. "float scale" [10]
  53. "blackbody I" [ 4000 ]
  54. "point3 from" [ 21.317902 2.461441 4.35 ]