/**
* @file tests/multithreading/lifegame/main.cpp
* @author The PARADEVS Development Team
* See the AUTHORS or Authors.txt file
*/
/*
* PARADEVS - the multimodeling and simulation environment
* This file is a part of the PARADEVS environment
*
* Copyright (C) 2013-2016 ULCO http://www.univ-littoral.fr
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include
#include
#include
#include
using namespace paradevs::common;
using namespace std::chrono;
using namespace paradevs::tests::multithreading::lifegame;
double lifegame_monothreading()
{
paradevs::common::RootCoordinator <
DoubleTime, paradevs::pdevs::Coordinator <
DoubleTime,
HierarchicalGraphManager,
paradevs::common::NoParameters,
GraphManagerParameters >
> rc(0, 10, "root", paradevs::common::NoParameters(),
GraphManagerParameters(4));
steady_clock::time_point t1 = steady_clock::now();
rc.run();
steady_clock::time_point t2 = steady_clock::now();
duration < double > time_span = duration_cast <
duration < double > >(t2 - t1);
return time_span.count();
}
double lifegame_multithreading(int cluster_number)
{
paradevs::common::RootCoordinator <
DoubleTime, paradevs::pdevs::multithreading::Coordinator <
DoubleTime,
ParallelHierarchicalGraphManager,
paradevs::common::NoParameters,
GraphManagerParameters >
> rc(0, 10, "root", paradevs::common::NoParameters(),
GraphManagerParameters(cluster_number));
steady_clock::time_point t1 = steady_clock::now();
rc.run();
steady_clock::time_point t2 = steady_clock::now();
duration < double > time_span = duration_cast <
duration < double > >(t2 - t1);
return time_span.count();
}
void lifegame(int n)
{
if (n == 1) {
std::cout << lifegame_monothreading() << std::endl;
} else {
std::cout << lifegame_multithreading(n) << std::endl;
}
}
int main(int argc, char** argv)
{
if (argc > 1) {
lifegame(atoi(argv[1]));
}
return 0;
}