/** * @file tests/multithreading/lifegame/main.cpp * @author The PARADEVS Development Team * See the AUTHORS or Authors.txt file */ /* * PARADEVS - the multimodeling and simulation environment * This file is a part of the PARADEVS environment * * Copyright (C) 2013-2016 ULCO http://www.univ-littoral.fr * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include #include #include using namespace paradevs::common; using namespace std::chrono; using namespace paradevs::tests::multithreading::lifegame; double lifegame_monothreading() { paradevs::common::RootCoordinator < DoubleTime, paradevs::pdevs::Coordinator < DoubleTime, HierarchicalGraphManager, paradevs::common::NoParameters, GraphManagerParameters > > rc(0, 10, "root", paradevs::common::NoParameters(), GraphManagerParameters(4)); steady_clock::time_point t1 = steady_clock::now(); rc.run(); steady_clock::time_point t2 = steady_clock::now(); duration < double > time_span = duration_cast < duration < double > >(t2 - t1); return time_span.count(); } double lifegame_multithreading(int cluster_number) { paradevs::common::RootCoordinator < DoubleTime, paradevs::pdevs::multithreading::Coordinator < DoubleTime, ParallelHierarchicalGraphManager, paradevs::common::NoParameters, GraphManagerParameters > > rc(0, 10, "root", paradevs::common::NoParameters(), GraphManagerParameters(cluster_number)); steady_clock::time_point t1 = steady_clock::now(); rc.run(); steady_clock::time_point t2 = steady_clock::now(); duration < double > time_span = duration_cast < duration < double > >(t2 - t1); return time_span.count(); } void lifegame(int n) { if (n == 1) { std::cout << lifegame_monothreading() << std::endl; } else { std::cout << lifegame_multithreading(n) << std::endl; } } int main(int argc, char** argv) { if (argc > 1) { lifegame(atoi(argv[1])); } return 0; }