#ifndef INITIAL_STATE_SPLINE_HPP #define INITIAL_STATE_SPLINE_HPP #include "initial_state.hpp" #include "geometry_spline.hpp" class InitialStateSpline:public InitialState{ private: Spline* Ssat; GeometrySpline* geometry_spline; public: InitialStateSpline(GeometrySpline* geometry); void update(Spline* Ssat); }; inline InitialStateSpline::InitialStateSpline(GeometrySpline* g):InitialState((Geometry*)g){ geometry_spline=g; } #endif