#include "full_connected.hpp" using namespace Layer; void FullConnected::init(Real m,Real d){ default_random_engine generator; normal_distribution distribution(m,d); for(size_t i=0;i distribution(0,1); for(size_t i=0;i distribution2(0,1/sqrt(n_in)); w[i]=distribution2(generator); } } Vector FullConnected::feed_forward(Vector x){ x_in=x; for(size_t i=0;i