#ifndef DIST_CLIENT_HPP #define DIST_CLIENT_HPP #include #include #include #include #include #include #include #include "message.hpp" using namespace std; class Client{ protected: void send_message(Message& msg); bool has_message; Message message; public: char Buffer[MAX_MSG_SIZE]; int socket_fd; Client(string server_ip,int server_port); ~Client(); void send_code(char l); void send_string(string str); void listen(); void get_message(); }; inline Client::~Client(){ close(socket_fd); } inline void Client::send_message(Message& msg){ send(socket_fd,msg.buffer,msg.size,0); } inline void Client::send_code(char c){ Message msg; msg.set_code(c); send_message(msg); } #endif