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- #ifndef DIST_CLIENT_HPP
- #define DIST_CLIENT_HPP
- #include <iostream>
- #include <sys/socket.h>
- #include <sys/fcntl.h>
- #include <netinet/in.h>
- #include <arpa/inet.h>
- #include <strings.h>
- #include <unistd.h>
- #include "message.hpp"
- using namespace std;
- class Client{
- protected:
- void send_message(Message& msg);
- bool has_message;
- Message message;
- public:
- char Buffer[MAX_MSG_SIZE];
- int socket_fd;
- Client(string server_ip,int server_port);
- ~Client();
- void send_code(char l);
- void send_string(string str);
- void listen();
- void get_message();
- };
- inline
- Client::~Client(){
- close(socket_fd);
- }
- inline void
- Client::send_message(Message& msg){
- send(socket_fd,msg.buffer,msg.size,0);
- }
- inline void
- Client::send_code(char c){
- Message msg;
- msg.set_code(c);
- send_message(msg);
- }
- #endif
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