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- # pbrt v2.0 Scene File
- # Exported by pbrtBlend Blender Exporter
- Scale -1 1 1
- # account for fixed lookat bug...
- LookAt 12.950244 7.380909 3.851503
- 13.920773 7.146704 3.79473
- 0.055187 -0.013328 0.998387
- #Camera "perspective"
- # "float fov" [ 47 ]
- Film "rgb"
- "string filename" [ "villa-lights-on.png" ]
- "float iso" [ 160 ]
- "integer yresolution" [ 444 ]
- "integer xresolution" [ 1000 ]
- Sampler "random"
- "integer pixelsamples" [ 1024 ]
- Integrator "path"
- "integer maxdepth" [ 64 ]
- Camera "stereoscopic" "float fov" 50
- # "string view" "right"
- "string view" "left"
- "float eyeDistance" [0.065]
- WorldBegin
- # metal lamp
- # kitchen counter
- LightSource "spot"
- "float scale" [30]
- "blackbody I" [ 4000 ]
- "point3 to" [ 16.786858 8.159492 3.1 ]
- "point3 from" [ 16.801588 8.158092 4.187272 ]
- "float conedeltaangle" [ 20 ]
- "float coneangle" [ 50 ]
- # table
- LightSource "spot"
- "blackbody I" [ 4000 ]
- "point3 to" [ 21.276855 7.200419 2.96 ]
- "point3 from" [ 21.276855 7.200419 3.96 ]
- "float coneangle" [ 60 ]
- LightSource "spot"
- "blackbody I" [ 4000 ]
- "point3 to" [ 22.116617 7.185427 2.96 ]
- "point3 from" [ 22.116617 7.185427 3.96 ]
- "float coneangle" [ 60 ]
- LightSource "spot"
- "blackbody I" [ 4000 ]
- "point3 to" [ 23.0586 7.186698 2.96 ]
- "point3 from" [ 23.0586 7.186698 3.96 ]
- "float coneangle" [ 60 ]
- Include "materials.pbrt"
- Include "geometry.pbrt"
- LightSource "point"
- "float scale" [10]
- "blackbody I" [ 4000 ]
- "point3 from" [ 23.565807 2.462955 4.35 ]
- LightSource "point"
- "float scale" [10]
- "blackbody I" [ 4000 ]
- "point3 from" [ 21.317902 2.461441 4.35 ]
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