// This file is part of HDRip.
//
// HDRip is free software: you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// HDRip is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with HDRip. If not, see .
//
// HDRip project
// Author : Rémi Synave
// Contact : remi.synave@univ-littoral.fr
#ifndef IMAGEHDR__HPP
#define IMAGEHDR__HPP
#include
#include
#include "Eigen/Core"
#include "Colorspace.hpp"
class ImageHDR {
public:
bool linear;
unsigned int width, height;
float* data; //3 float per pixel. data size should be width*height*3
float min_intensity, max_intensity;
unsigned int colorspace;
public:
// Constructors/Loading
ImageHDR(float* d = NULL, unsigned int w = 0, unsigned int h = 0);
// Destructor
~ImageHDR() {delete[] data;};// devrait être delete[] data;
// save - getter/setter
float getR(const unsigned int i, const unsigned j) const { return data[(j * width + i) * 3]; };
float getG(const unsigned int i, const unsigned j) const { return data[(j * width + i) * 3 + 1]; };
float getB(const unsigned int i, const unsigned j) const { return data[(j * width + i) * 3 + 2]; };
void setR(const unsigned int i, const unsigned j, float r) { data[(j * width + i) * 3] = r; };
void setG(const unsigned int i, const unsigned j, float g) { data[(j * width + i) * 3 + 1] = g; };
void setB(const unsigned int i, const unsigned j, float b) { data[(j * width + i) * 3 + 2] = b; };
void display_pixel(unsigned int i) const;
void display_pixel(unsigned int i, unsigned int j) const;
// image processing
void linear_to_non_linear();
void non_linear_to_linear();
void exposure(const float ev);
void contrast(const float c);
void ycurve_histogram_regularization(float* colorDataY, float* colorDataFY);
void yCurve(float s, float b, float m, float w, float h);
void lightnessMask(bool s, bool b, bool m, bool w, bool h);
void saturation(float s);
void colorEditor(float* selection_lightness, float* selection_chroma, float* selection_hue, float tolerance, float edit_hue, float edit_exposure, float edit_contrast, float edit_saturation, bool mask);
private:
// Conversions
Eigen::VectorXf to_EigenVector() const;
};
#endif