|
@@ -74,7 +74,7 @@ and related command-line options.) Sometimes the corresponding `*.pbrt`
|
|
|
file has a comment under the `Film` directive with the command line options
|
|
|
that were used for `imgtool`.
|
|
|
|
|
|
-## A note about clamped sample values
|
|
|
+## A Note about Clamped Sample Values
|
|
|
|
|
|
Some of these scenes have very difficult-to-sample light transport paths
|
|
|
that in turn cause high variance, which manifests itself as scattered very
|
|
@@ -102,9 +102,11 @@ handle them effectively would be useful contributions to rendering.
|
|
|
|
|
|
## Overview of Scenes
|
|
|
|
|
|
-
|
|
|
+(##) Barcelona Pavilion
|
|
|
|
|
|
-
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
|
|
|
[barcelona-pavilion](barcelona-pavilion): Model of van der Rohe's classic
|
|
|
[Barcelona Pavilion](https://en.wikipedia.org/wiki/Barcelona_Pavilion),
|
|
@@ -115,6 +117,14 @@ area light sources; it is particularly challenging to render, as much of
|
|
|
the illumination travels through one or more layers of glass before hitting
|
|
|
a surface.
|
|
|
|
|
|
+barcelona-pavilion: Thanks to [Hamza Cheggour](http://www.emirage.org), who
|
|
|
+created this [great
|
|
|
+model](http://www.emirage.org/2013/04/24/free-download-archviz-project-pabellon-barcelona-3d-scene-v1-2-updated/)
|
|
|
+and made it available via a
|
|
|
+[CC-BY](https://creativecommons.org/licenses/by/2.0/) license.
|
|
|
+
|
|
|
+(##) Bathroom
|
|
|
+
|
|
|

|
|
|
|
|
|
[bathroom](bathroom): Modern bathroom with soft indirect lighting and
|
|
@@ -122,11 +132,24 @@ depth of field. Given the mirrors and bright wight walls, multi-bounce
|
|
|
indirect illumination has a substantial effect on the overall appearance
|
|
|
of the scene.
|
|
|
|
|
|
+Thanks to "nacimus", who made this scene available under the
|
|
|
+[CC-BY](https://creativecommons.org/licenses/by/2.0/) license. Downloaded
|
|
|
+from [Blendswap](http://www.blendswap.com/blends/view/73937).
|
|
|
+
|
|
|
+(##) BMW M6
|
|
|
+
|
|
|

|
|
|
|
|
|
[bmw-m6](bmw-m6): BMW M6 car (model year 2006) illuminated by a realistic
|
|
|
skylight model.
|
|
|
|
|
|
+Thanks to Fred C. M'ule Jr. ("tyrant monkey" on BlendSwap) for this nice
|
|
|
+car model. [CC-Zero](https://creativecommons.org/publicdomain/zero/1.0/)
|
|
|
+(public domain) license. Downloaded from
|
|
|
+[Blendswap](http://www.blendswap.com/blends/view/3557).
|
|
|
+
|
|
|
+(##) Breakfast
|
|
|
+
|
|
|

|
|
|
|
|
|
[breakfast](breakfast): Indoor scene with chairs around a table. One
|
|
@@ -137,29 +160,58 @@ illuminated by the lights above the table; handling the resulting light
|
|
|
transport through the glass light fixtures is a good challenge for many
|
|
|
light transport algorithms.
|
|
|
|
|
|
+Thanks to "Wig42", who made this scene available under a
|
|
|
+[CC-BY](https://creativecommons.org/licenses/by/2.0/) license. Downloaded
|
|
|
+from [Blendswap](http://www.blendswap.com/blends/view/75431).
|
|
|
+
|
|
|
+(##) Buddha Fractal
|
|
|
+
|
|
|

|
|
|
|
|
|
[buddha-fractal](buddha-fractal): Stanford Buddha model made out of Stanford Buddha
|
|
|
models. 25,250 instances, each with 29,890 triangles, giving a total
|
|
|
geometric complexity of over 750 million triangles.
|
|
|
|
|
|
+Thanks for Guillermo M. Leal Llaguno for this fun variant
|
|
|
+of the Stanford Buddha model. (Buddha model courtesy [Stanford Computer
|
|
|
+Graphics Laboratory](http://graphics.stanford.edu/data/3Dscanrep/)).
|
|
|
+
|
|
|
+(##) Bunny Fur
|
|
|
+
|
|
|

|
|
|
|
|
|
[bunny-fur](bunny-fur): Stanford Bunny with fur growing out of it, modeled using the
|
|
|
new curve shape added to `pbrt` in the third edition of the book. Over
|
|
|
1.5 million curves are used.
|
|
|
|
|
|
+Bunny model courtesy [Stanford Computer Graphics
|
|
|
+Laboratory](http://graphics.stanford.edu/data/3Dscanrep/). Environment map
|
|
|
+thanks to [Bernhard Vogl](http://dativ.at/lightprobes/index.html).
|
|
|
+
|
|
|
+(##) Caustic Glass
|
|
|
+
|
|
|

|
|
|
|
|
|
[caustic-glass](caustic-glass): A delightfully complex caustic pattern that
|
|
|
results from light being projected through a realistic model of a bumpy
|
|
|
glass.
|
|
|
|
|
|
+Thanks to Simon Wendsche (https://byob.carbonmade.com/) for
|
|
|
+the model.
|
|
|
+
|
|
|
+(##) Chopper Titan
|
|
|
+
|
|
|

|
|
|
|
|
|
[chopper-titan](chopper-titan): Shiny motorcycle sitting on a glossy
|
|
|
surface, illuminated by a sunset.
|
|
|
|
|
|
+Thanks to julioras3d for this model;
|
|
|
+[CC-BY](https://creativecommons.org/licenses/by/2.0/) license. Downloaded
|
|
|
+from [Blendswap](http://www.blendswap.com/blends/view/67726).
|
|
|
+
|
|
|
+(##) Cloud
|
|
|
+
|
|
|

|
|
|
|
|
|

|
|
@@ -170,12 +222,24 @@ volume density but with much more absorption, leading to a much darker
|
|
|
cloud. The two images show the difference between highly-scattering and
|
|
|
highly-absorptive media.
|
|
|
|
|
|
+Smoke dataset courtesy Duc Nguyen and Ron Fedkiw. Skylight
|
|
|
+environment map courtesy Nolan Goodnight.
|
|
|
+
|
|
|
+(##) Coffee Splash
|
|
|
+
|
|
|

|
|
|
|
|
|
[coffee-splash](coffee-splash): A splash of coffee in a cup with a spoon,
|
|
|
rendered using a complex simulated BRDF for the cup and saucer, and
|
|
|
multiple scattering in participating media inside the splash.
|
|
|
|
|
|
+Scene thanks to "guismo";
|
|
|
+[CC-BY](https://creativecommons.org/licenses/by/2.0/) license. Downloaded
|
|
|
+from [Blendswap](http://www.blendswap.com/blends/view/56136). Environment
|
|
|
+thanks to [Bernhard Vogl](http://dativ.at/lightprobes/index.html).
|
|
|
+
|
|
|
+(##) Contemporary Bathroom
|
|
|
+
|
|
|

|
|
|
|
|
|
[contemporary-bathroom](contemporary-bathroom): Another contemporary
|
|
@@ -184,46 +248,95 @@ noise: specular light transport by the large mirror and the
|
|
|
very small area light sources surrounded by glass in the light bulbs are
|
|
|
difficult to render efficiently.
|
|
|
|
|
|
+Scene thanks to [Mareck](http://www.studios-cad.fr/galerie.html),
|
|
|
+[CC-Zero](https://creativecommons.org/publicdomain/zero/1.0/) (public
|
|
|
+domain) license. "contemporary_china" texture used for wallpaper thanks to
|
|
|
+[Adam Charlts](http://subtlepatterns.com/contemporary-china/); texture
|
|
|
+contrast was increased for the render. "American_walnut_pxr128" wood
|
|
|
+texture courtesy [Pixar Animation
|
|
|
+studios](https://community.renderman.pixar.com/article/114/library-pixar-one-twenty-eight.html),
|
|
|
+[CC-BY](https://creativecommons.org/licenses/by/4.0/) license. Abstract
|
|
|
+print seen in mirror based on a smoke photograph by [Vanessa
|
|
|
+Pike-Russell](https://www.flickr.com/photos/lilcrabbygal/),
|
|
|
+[CC-BY](https://creativecommons.org/licenses/by/2.0/) license; the photo
|
|
|
+was inverted and contrast was adjusted for rendering. Hurricane image used
|
|
|
+for photo on wall courtesy [NASA Goddard Space Flight
|
|
|
+Center](https://www.flickr.com/photos/gsfc),
|
|
|
+[CC-BY](https://creativecommons.org/licenses/by/2.0/) license.
|
|
|
+
|
|
|
+(##) Crown
|
|
|
+
|
|
|

|
|
|
|
|
|
[crown](crown): Detailed model of the Austrian Imperial Crown, featuring an
|
|
|
accurate reflection model for the gold metal surfaces, and many gems that
|
|
|
refract light passing through them.
|
|
|
|
|
|
+This amazing model was created by Martin Lubich (http://www.loramel.net/).
|
|
|
+
|
|
|
+(##) Dragon
|
|
|
+
|
|
|

|
|
|
|
|
|
[dragon](dragon): A scanned dragon model rendered with many different materials,
|
|
|
showing off the visual differences between them.
|
|
|
|
|
|
+Dragon model courtesy Christian Schüller. Environment map
|
|
|
+thanks to [Bernhard Vogl](http://dativ.at/lightprobes/index.html).
|
|
|
+
|
|
|
+(##) Ecosystem
|
|
|
+
|
|
|

|
|
|
|
|
|
[ecosys](ecosys): Fairly complex outdoor scene with many plants and trees,
|
|
|
illuminated by an environment map. This scene was used for the cover image
|
|
|
for the first edition of _Physically Based Rendering_.
|
|
|
|
|
|
+Scene from Deussen et al., [Realistic modeling and rendering of plant
|
|
|
+ecosystems](http://dl.acm.org/citation.cfm?id=280898).
|
|
|
+
|
|
|
+(##) Figures
|
|
|
+
|
|
|
[figures](figures): A variety of fairly simple scenes used for figures in the book.
|
|
|
|
|
|
+(##) Ganesha
|
|
|
+
|
|
|

|
|
|
|
|
|
[ganesha](ganesha): Very detailed scan of a small statue with over 4.3
|
|
|
million triangles, illuminated by a few area light sources.
|
|
|
|
|
|
+Model scanned by Wenzel Jakob.
|
|
|
+
|
|
|
+(##) Head
|
|
|
+
|
|
|

|
|
|
|
|
|
[head](head): Human head model with a realistic BSSRDF, showing the effect of
|
|
|
subsurface scattering.
|
|
|
|
|
|
+Model thanks to Infinite Realities, Inc.,
|
|
|
+[CC-BY](https://creativecommons.org/licenses/by/2.0/) license. Environment
|
|
|
+map thanks to [USC-ICT light probe image
|
|
|
+gallery](http://gl.ict.usc.edu/Data/HighResProbes/).
|
|
|
+
|
|
|
+(##) Killeroo
|
|
|
+
|
|
|

|
|
|
|
|
|
[killeroos](killeroos): The classic "killeroo" model, in a variety of settings.
|
|
|
|
|
|
-
|
|
|
+Thanks to [headus](http://www.headus.com/au)/Rezard for the model.
|
|
|
|
|
|
-
|
|
|
+(##) Landscape
|
|
|
|
|
|
-
|
|
|
+<img src="images/landscape/view-0.png" height="200px">
|
|
|
|
|
|
-
|
|
|
+<img src="images/landscape/view-1.png" height="200px">
|
|
|
+
|
|
|
+<img src="images/landscape/view-2.png" height="200px">
|
|
|
+
|
|
|
+<img src="images/landscape/view-3.png" height="200px">
|
|
|
|
|
|
[landscape](landscape): Very complex realistic outdoor landscape scene,
|
|
|
featuring 23,241 unique plant models. Thanks to object instancing, the
|
|
@@ -232,6 +345,11 @@ though only 24 million triangles need to be stored in memory. `view-0.pbrt`
|
|
|
is the cover image of the third edition of the _Physically Based Rendering_
|
|
|
book.
|
|
|
|
|
|
+Many thanks to Jan-Walter Schliep, Burak Kahraman, and Timm
|
|
|
+Dapper from [Laubwerk](http://www.laubwerk.com) for this amazing scene.
|
|
|
+
|
|
|
+(##) LTE Orb
|
|
|
+
|
|
|

|
|
|
|
|
|

|
|
@@ -240,91 +358,171 @@ book.
|
|
|
geometric structure of the shapes involved provides a useful tool for
|
|
|
visualizing the appearance of various materials.
|
|
|
|
|
|
+Thanks to Yasutoshi Mori (@MirageYM) for this model;
|
|
|
+[CC-BY](https://creativecommons.org/licenses/by/2.0/) license.
|
|
|
+
|
|
|
+(##) PBRT Book
|
|
|
+
|
|
|

|
|
|
|
|
|
[pbrt-book](pbrt-book): A realistic model of the second edition of the _Physically
|
|
|
Based Rendering_ book.
|
|
|
|
|
|
+Thanks to Karl Li (@yiningkarlli) for this fun model.
|
|
|
+
|
|
|
+(##) San Miguel
|
|
|
+
|
|
|

|
|
|
|
|
|
[sanmiguel](sanmiguel): A complex model inspired by a hotel in San Miguel de
|
|
|
Allende, Mexico.
|
|
|
|
|
|
-
|
|
|
+Thanks to Guillermo M. Leal Llaguno for this excellent scene.
|
|
|
+
|
|
|
+(##) Simple
|
|
|
+
|
|
|
+
|
|
|
|
|
|
[simple](simple): A variety of relatively simple scenes.
|
|
|
|
|
|
+(##) Sportscar
|
|
|
+
|
|
|

|
|
|
|
|
|
[sportscar](sportscar): Sportscar model, in a variety of illumination settings,
|
|
|
showing off the substantial differences in overall visual appearance that
|
|
|
result.
|
|
|
|
|
|
+Excellent model and pbrt conversion courtesy of Yasutoshi Mori (@MirageYM);
|
|
|
+[CC-BY](https://creativecommons.org/licenses/by/2.0/) license. Skylight
|
|
|
+environment maps courtesy Nolan Goodnight.
|
|
|
+
|
|
|
+(##) SSS Dragon
|
|
|
+
|
|
|

|
|
|
|
|
|
[sssdragon](sssdragon): Dragon model rendered with subsurface scattering,
|
|
|
where multiple scene description files show the visual effect of changing
|
|
|
the density of the scattering medium.
|
|
|
|
|
|
+Dragon model courtesy [Stanford Computer Graphics
|
|
|
+Laboratory](http://graphics.stanford.edu/data/3Dscanrep/). Environment map
|
|
|
+thanks to [Bernhard Vogl](http://dativ.at/lightprobes/index.html).
|
|
|
+
|
|
|
+(##) StructureSynth
|
|
|
+
|
|
|

|
|
|
|
|
|
[structuresynth](structuresynth): A few interesting procedural scenes scenes converted
|
|
|
from [Structure Synth](http://structuresynth.sourceforge.net) into
|
|
|
`pbrt`'s format.
|
|
|
|
|
|
-
|
|
|
+Environment map thanks to [USC-ICT light probe image
|
|
|
+gallery](http://gl.ict.usc.edu/Data/HighResProbes/).
|
|
|
|
|
|
-
|
|
|
+(##) Transparent Machines
|
|
|
+
|
|
|
+<img src="images/transparent-machines/frame888.png" height="200px">
|
|
|
+
|
|
|
+<img src="images/transparent-machines/frame542.png" height="200px">
|
|
|
|
|
|
[transparent-machines](transparent-machines): A variety of highly detailed
|
|
|
glass shapes illuminated by skylight. For good results, upwards of 64 ray
|
|
|
bounces are required.
|
|
|
|
|
|
+Models from frames of [@beeple](http://beeple-crap.com)'s amazing
|
|
|
+[Transparent Machines
|
|
|
+video](https://vimeo.com/78716671). [License]((http://beeple-crap.com/resources.php):
|
|
|
+"These files are available under a sort of "open source" concept. They are
|
|
|
+intended for educational use but really can be used for whatever the fuck
|
|
|
+you want. You don't need to credit me for whatever commercial or
|
|
|
+non-commercial use you make of them, but if you could shout me a holla with
|
|
|
+any project that do come from them, I'd love to see it :)"
|
|
|
+
|
|
|
+(##) TT Car
|
|
|
+
|
|
|

|
|
|
|
|
|
[tt](tt): Audi TT car model.
|
|
|
|
|
|
+Thanks for Marko Dabrovic and Mihovil Odak for the car model. Environment
|
|
|
+map thanks to [USC-ICT light probe image
|
|
|
+gallery](http://gl.ict.usc.edu/Data/HighResProbes/).
|
|
|
+
|
|
|
+(##) Veach Bidir
|
|
|
+
|
|
|

|
|
|
|
|
|
[veach-bidir](veach-bidir): A version of a classic scene with a variety of complex
|
|
|
types of light transport developed by Eric Veach to show the value of
|
|
|
bidirectional path tracing.
|
|
|
|
|
|
+(##) Veach MIS
|
|
|
+
|
|
|

|
|
|
|
|
|
[veach-mis](veach-mis): Another scene based on one by Eric Veach, this one showing
|
|
|
off the benefit of multiple importance sampling when rendering surfaces
|
|
|
of varying glossiness illuminated by light sources of various sizes.
|
|
|
|
|
|
+(##) Villa
|
|
|
+
|
|
|

|
|
|
|
|
|
[villa](villa): Modern indoor environment. The `villa-daylight.pbrt` version is
|
|
|
particularly tricky to render, as all of the indoor lighting comes via
|
|
|
specular paths from the outside through the windows.
|
|
|
|
|
|
+Many thanks to Florent Boyer for this scene. Skylight environment
|
|
|
+map courtesy Nolan Goodnight.
|
|
|
+
|
|
|
+(##) VW Van
|
|
|
+
|
|
|

|
|
|
|
|
|
[vw-van](vw-van): Volkswagen Van, illuminated by a HDR environment map.
|
|
|
|
|
|
+Model courtesy of
|
|
|
+[Greyscalegorilla](https://greyscalegorilla.com/gsg-free-model-pack-for-cinema-4d/),
|
|
|
+exported from Cinema4D using the [Cinema4D pbrt
|
|
|
+exporter](https://github.com/mmp/pbrt-v3/tree/master/exporters/cinema4d).
|
|
|
+
|
|
|
+(##) Volume Caustic
|
|
|
+
|
|
|

|
|
|
|
|
|
[volume-caustic](volume-caustic): A glass sphere in participating media, showing off a
|
|
|
volumetric caustic--light being focused in the scattering medium after
|
|
|
passing through the sphere.
|
|
|
|
|
|
-
|
|
|
+(##) White Room
|
|
|
|
|
|
-
|
|
|
+<img src="images/white-room/whiteroom-daytime.png" height="200px">
|
|
|
+
|
|
|
+<img src="images/white-room/whiteroom-night.png" height="200px">
|
|
|
|
|
|
[white-room](white-room): Interior scene, with two illumination
|
|
|
configurations. The daytime variant is primarily illuminated by light
|
|
|
coming through the windows from the outdoors, while the nighttime version
|
|
|
is illuminated by the two lights in the scene.
|
|
|
|
|
|
+Scene thanks to Jay Hardy,
|
|
|
+[CC-BY](https://creativecommons.org/licenses/by/2.0/) license. Downloaded
|
|
|
+from [Blendswap](http://www.blendswap.com/blends/view/41683).
|
|
|
+
|
|
|
+(##) Yeah Right
|
|
|
+
|
|
|

|
|
|
|
|
|
[yeahright](yeahright): An unusual and intricate form on a glossy plate.
|
|
|
|
|
|
+"Interesting" shape generated by [Keenan
|
|
|
+Crane](http://www.cs.cmu.edu/~kmcrane/Projects/ModelRepository/).
|
|
|
+Environment map thanks to [USC-ICT light probe image
|
|
|
+gallery](http://gl.ict.usc.edu/Data/HighResProbes/).
|
|
|
+
|
|
|
+(##) WIP
|
|
|
+
|
|
|
[wip](wip): This directory has a few scenes that aren't quite ready;
|
|
|
renderings don't yet look great, parameters need tuning, etc. We'll try
|
|
|
to get to this eventually, or if you're able to get them in good shape,
|
|
@@ -508,122 +706,4 @@ pull request. There are a few options.
|
|
|
feel free to create a zip or tar file with a new scene and send us a
|
|
|
pointer to it; we can take it from there.
|
|
|
|
|
|
-# Scene Credits
|
|
|
-
|
|
|
-* barcelona-pavilion: Thanks to [Hamza Cheggour](http://www.emirage.org),
|
|
|
- who created this [great
|
|
|
- model](http://www.emirage.org/2013/04/24/free-download-archviz-project-pabellon-barcelona-3d-scene-v1-2-updated/)
|
|
|
- and made it available via a CC-BY license.
|
|
|
-
|
|
|
-* bathroom: Thanks to "nacimus", CC-BY license. Downloaded from
|
|
|
- [Blendswap](http://www.blendswap.com/blends/view/73937).
|
|
|
-
|
|
|
-* bmw-m6: Thanks to Fred C. M'ule Jr. ("tyrant monkey" on BlendSwap) for
|
|
|
- this nice car model. CC-Zero (public domain) license. Downloaded from
|
|
|
- [Blendswap](http://www.blendswap.com/blends/view/3557).
|
|
|
-
|
|
|
-* breakfast: Thanks to "Wig42", CC-BY license. Downloaded from
|
|
|
- [Blendswap](http://www.blendswap.com/blends/view/75431).
|
|
|
-
|
|
|
-* buddha-fractal: Thanks for Guillermo M. Leal Llaguno for this fun variant
|
|
|
- of the Stanford Buddha model. (Buddha model courtesy [Stanford Computer
|
|
|
- Graphics Laboratory](http://graphics.stanford.edu/data/3Dscanrep/)).
|
|
|
-
|
|
|
-* bunny-fur: Bunny model courtesy [Stanford Computer Graphics
|
|
|
- Laboratory](http://graphics.stanford.edu/data/3Dscanrep/). Environment map
|
|
|
- via http://dativ.at/lightprobes/index.html, thanks to Bernhard Vogl.
|
|
|
-
|
|
|
-* caustic-glass: Thanks to Simon Wendsche (https://byob.carbonmade.com/) for
|
|
|
- the model.
|
|
|
-
|
|
|
-* chopper-titan: Thanks to julioras3d for this model; CC-BY
|
|
|
- license. Downloaded from
|
|
|
- [Blendswap](http://www.blendswap.com/blends/view/67726).
|
|
|
-
|
|
|
-* cloud: Smoke dataset courtesy Duc Nguyen and Ron Fedkiw. Skylight
|
|
|
- environment map courtesy Nolan Goodnight.
|
|
|
-
|
|
|
-* coffee-splash: Scene thanks to "guismo"; CC-BY license. Downloaded from
|
|
|
- [Blendswap](http://www.blendswap.com/blends/view/56136). Environment map
|
|
|
- via http://dativ.at/lightprobes/index.html, thanks to Bernhard Vogl.
|
|
|
-
|
|
|
-* contemporary-bathroom: Scene thanks to
|
|
|
- [Mareck](http://www.studios-cad.fr/galerie.html), CC-Zero (public domain)
|
|
|
- license. "contemporary_china" texture used for wallpaper thanks to [Adam
|
|
|
- Charlts](http://subtlepatterns.com/contemporary-china/); texture contrast
|
|
|
- was increased for the render. "American_walnut_pxr128" wood texture
|
|
|
- courtesy [Pixar Animation
|
|
|
- studios](https://community.renderman.pixar.com/article/114/library-pixar-one-twenty-eight.html),
|
|
|
- CC-BY 4.0 license. Abstract print seen in mirror based on a smoke
|
|
|
- photograph by [Vanessa
|
|
|
- Pike-Russell](https://www.flickr.com/photos/lilcrabbygal/), CC-BY
|
|
|
- license; the photo was inverted and contrast was adjusted for rendering.
|
|
|
- Hurricane image used for photo on wall courtesy [NASA Goddard Space
|
|
|
- Flight Center](https://www.flickr.com/photos/gsfc), CC-BY license.
|
|
|
-
|
|
|
-* crown: This amazing model was created by Martin Lubich
|
|
|
- (http://www.loramel.net/).
|
|
|
-
|
|
|
-* dragon: Dragon model courtesy Christian Schüller. Environment map via
|
|
|
- http://dativ.at/lightprobes/index.html, thanks to Bernhard Vogl.
|
|
|
-
|
|
|
-* ecosys: Scene from Deussen et al., [Realistic modeling and rendering of
|
|
|
- plant ecosystems](http://dl.acm.org/citation.cfm?id=280898).
|
|
|
-
|
|
|
-* ganesha: Model scanned by Wenzel Jakob.
|
|
|
-
|
|
|
-* head: Model thanks to Infinite Realities, Inc., CC-BY license.
|
|
|
- Environment map thanks to [USC-ICT light probe image gallery](http://gl.ict.usc.edu/Data/HighResProbes/).
|
|
|
-
|
|
|
-* killeroos: Thanks to [headus](http://www.headus.com/au)/Rezard for the
|
|
|
- model.
|
|
|
-
|
|
|
-* landscape: Many thanks to Jan-Walter Schliep, Burak Kahraman, and Timm
|
|
|
- Dapper from [Laubwerk](http://www.laubwerk.com) for this amazing scene.
|
|
|
-
|
|
|
-* lte-orb: Thanks to Yasutoshi Mori (@MirageYM) for this model; CC-BY
|
|
|
- license.
|
|
|
-
|
|
|
-* pbrt-book: Thanks to Karl Li (@yiningkarlli) for this fun model.
|
|
|
-
|
|
|
-* sanmiguel: Thanks to Guillermo M. Leal Llaguno for this excellent scene.
|
|
|
-
|
|
|
-* sportscar: Excellent model and pbrt conversion courtesy of Yasutoshi
|
|
|
- Mori (@MirageYM); CC-BY license. Skylight environment maps courtesy Nolan
|
|
|
- Goodnight.
|
|
|
-
|
|
|
-* sssdragon: Dragon model courtesy [Stanford Computer Graphics
|
|
|
- Laboratory](http://graphics.stanford.edu/data/3Dscanrep/). Environment map
|
|
|
- via http://dativ.at/lightprobes/index.html, thanks to Bernhard Vogl.
|
|
|
-
|
|
|
-* structuresynth: Environment map thanks to [USC-ICT light probe image gallery](http://gl.ict.usc.edu/Data/HighResProbes/).
|
|
|
-
|
|
|
-* tt: Thanks for Marko Dabrovic and Mihovil Odak for the car model.
|
|
|
- Environment map thanks to [USC-ICT light probe image gallery](http://gl.ict.usc.edu/Data/HighResProbes/).
|
|
|
-
|
|
|
-* transparent-machines: Models from frames of
|
|
|
- [@beeple](http://beeple-crap.com)'s amazing [Transparent Machines
|
|
|
- video](https://vimeo.com/78716671). [License]((http://beeple-crap.com/resources.php):
|
|
|
- "These files are available under a sort of "open source" concept. They
|
|
|
- are intended for educational use but really can be used for whatever the
|
|
|
- fuck you want. You don't need to credit me for whatever commercial or
|
|
|
- non-commercial use you make of them, but if you could shout me a holla
|
|
|
- with any project that do come from them, I'd love to see it :)"
|
|
|
-
|
|
|
-* villa: Many thanks to Florent Boyer for this scene. Skylight environment
|
|
|
- map courtesy Nolan Goodnight.
|
|
|
-
|
|
|
-* vw-van: Model courtesy of
|
|
|
- [Greyscalegorilla](https://greyscalegorilla.com/gsg-free-model-pack-for-cinema-4d/),
|
|
|
- exported from Cinema4D using the [Cinema4D pbrt
|
|
|
- exporter](https://github.com/mmp/pbrt-v3/tree/master/exporters/cinema4d).
|
|
|
-
|
|
|
-* white-room: Scene thanks to Jay Hardy, CC-BY
|
|
|
- license. Downloaded from [Blendswap](http://www.blendswap.com/blends/view/41683).
|
|
|
-
|
|
|
-* yeahright: "Interesting" shape generated by Keenan Crane
|
|
|
- (http://www.cs.cmu.edu/~kmcrane/Projects/ModelRepository/). Environment
|
|
|
- map thanks to [USC-ICT light probe image
|
|
|
- gallery](http://gl.ict.usc.edu/Data/HighResProbes/).
|
|
|
-
|
|
|
<!-- Markdeep: --><style class="fallback">body{visibility:hidden;}</style><script src="html/markdeep.min.js"></script>
|