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@@ -1,61 +0,0 @@
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-
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-Film "image"
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-# "integer xresolution" 400 "integer yresolution" 400
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-# "integer xresolution" 500 "integer yresolution" 500
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- "integer xresolution" 800 "integer yresolution" 800
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- "string filename" "contemporary-bathroom-mur-carreaux.rawls"
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- "float scale" 3
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-"float maxsampleluminance" 50
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-
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-# imgtool convert -bloomlevel 3 -bloomscale .1 contemporary-bathroom.{exr,png}
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-
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-#Scale -1 1 1
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-#LookAt 0 1.25 -.5 -10 0 -9 0 1 0
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-#Camera "perspective" "float fov" 65
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-
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-Scale -1 1 1
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-LookAt 0 1.25 -.5 -12 0 -9 0 1 0
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-Camera "perspective" "float fov" 65.2
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-
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-#Sampler "sobol" "integer pixelsamples" 8192
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-#Integrator "bdpt" "integer maxdepth" 10
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-Sampler "random" "integer pixelsamples" 5
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-Integrator "path" "integer maxdepth" 10
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-
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-WorldBegin
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-
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-###########################################################################
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-# lights
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-
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-# window
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-AttributeBegin
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- NamedMaterial "light"
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- AreaLightSource "diffuse" "blackbody L" [6500 10]
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- Shape "plymesh" "string filename" "geometry/mesh_00023.ply"
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-AttributeEnd
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-
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-AttributeBegin
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-Rotate 125 0 1 0 # 125 -> ~100 is more straight through the window
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-Rotate -90 1 0 0
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-# imgtool makesky -turbidity 5 -elevation 30 --outfile textures/sky.exr
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-#LightSource "infinite" "string mapname" "textures/sky.exr"
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-# "rgb L" [270 270 270]
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-AttributeEnd
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-
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-# filaments in light bulbs
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-AttributeBegin
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- NamedMaterial "low_light"
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- AreaLightSource "diffuse" "blackbody L" [ 4000 7000 ]
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- Shape "plymesh" "string filename" "geometry/mesh_00060.ply"
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- Shape "plymesh" "string filename" "geometry/mesh_00061.ply"
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- Shape "plymesh" "string filename" "geometry/mesh_00066.ply"
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- Shape "plymesh" "string filename" "geometry/mesh_00881.ply"
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-AttributeEnd
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-
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-###########################################################################
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-
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-Include "materials.pbrt"
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-
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-Include "geometry.pbrt"
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-
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-WorldEnd
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