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@@ -272,6 +272,14 @@ the density of the scattering medium.
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from [Structure Synth](http://structuresynth.sourceforge.net) into
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from [Structure Synth](http://structuresynth.sourceforge.net) into
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`pbrt`'s format.
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`pbrt`'s format.
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+![frame888](images/transparent-machines/frame888.png height="200px")
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+
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+![frame542](images/transparent-machines/frame542.png height="200px")
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+
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+[transparent-machines](transparent-machines): A variety of highly detailed
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+glass shapes illuminated by skylight. For good results, upwards of 64 ray
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+bounces are required.
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+
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![](images/tt/tt.png height="200px")
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![](images/tt/tt.png height="200px")
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[tt](tt): Audi TT car model.
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[tt](tt): Audi TT car model.
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@@ -593,6 +601,15 @@ pull request. There are a few options.
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* tt: Thanks for Marko Dabrovic and Mihovil Odak for the car model.
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* tt: Thanks for Marko Dabrovic and Mihovil Odak for the car model.
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Environment map thanks to [USC-ICT light probe image gallery](http://gl.ict.usc.edu/Data/HighResProbes/).
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Environment map thanks to [USC-ICT light probe image gallery](http://gl.ict.usc.edu/Data/HighResProbes/).
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+* transparent-machines: Models from frames of
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+ [@beeple](http://beeple-crap.com)'s amazing [Transparent Machines
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+ video](https://vimeo.com/78716671). [License]((http://beeple-crap.com/resources.php):
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+ "These files are available under a sort of "open source" concept. They
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+ are intended for educational use but really can be used for whatever the
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+ fuck you want. You don't need to credit me for whatever commercial or
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+ non-commercial use you make of them, but if you could shout me a holla
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+ with any project that do come from them, I'd love to see it :)"
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+
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* villa: Many thanks to Florent Boyer for this scene. Skylight environment
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* villa: Many thanks to Florent Boyer for this scene. Skylight environment
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map courtesy Nolan Goodnight.
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map courtesy Nolan Goodnight.
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