scene.pbrt 9.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133
  1. Integrator "volpath" "integer maxdepth" [ 65 ]
  2. Transform [ 0.435523 -4.21474e-008 -0.900177 -0 -0 1 -4.68212e-008 -0 -0.900177 -2.03917e-008 -0.435524 -0 -0.711083 -1.65163 7.33425 1]
  3. Sampler "sobol" "integer pixelsamples" [ 64 ]
  4. PixelFilter "triangle" "float xwidth" [ 1.000000 ] "float ywidth" [ 1.000000 ]
  5. Film "image" "integer xresolution" [ 1024 ] "integer yresolution" [ 1024 ] "string filename" [ "staircase2.png" ]
  6. Camera "perspective" "float fov" [ 70.000000 ]
  7. WorldBegin
  8. Texture "Texture01" "spectrum" "imagemap" "string filename" [ "textures/wood5.tga" ] "bool trilinear" [ "true" ]
  9. Texture "Texture02" "spectrum" "imagemap" "string filename" [ "textures/Tiles.tga" ] "bool trilinear" [ "true" ]
  10. Texture "Texture03" "spectrum" "imagemap" "string filename" [ "textures/Wallpaper.tga" ] "bool trilinear" [ "true" ]
  11. MakeNamedMedium "green" "string type" [ "homogeneous" ] "rgb sigma_s" [ 0.000000 0.000000 0.000000 ] "rgb sigma_a" [ 0.500000 0.200000 0.400000 ] "float scale" [ 1.000000 ]
  12. MakeNamedMaterial "Glass" "string type" [ "glass" ] "float index" [ 1.500000 ] "bool remaproughness" [ "false" ]
  13. MakeNamedMaterial "Wood" "string type" [ "substrate" ] "rgb Ks" [ 0.040000 0.040000 0.040000 ] "texture Kd" [ "Texture01" ] "float uroughness" [ 0.100000 ] "float vroughness" [ 0.100000 ] "bool remaproughness" [ "false" ]
  14. MakeNamedMaterial "FloorTiles" "string type" [ "substrate" ] "rgb Ks" [ 0.040000 0.040000 0.040000 ] "texture Kd" [ "Texture02" ] "float uroughness" [ 0.010000 ] "float vroughness" [ 0.010000 ] "bool remaproughness" [ "false" ]
  15. MakeNamedMaterial "Wall" "string type" [ "matte" ] "rgb Kd" [ 0.893289 0.893289 0.893289 ]
  16. MakeNamedMaterial "Wallpaper" "string type" [ "matte" ] "texture Kd" [ "Texture03" ]
  17. MakeNamedMaterial "SpotHolder" "string type" [ "matte" ] "rgb Kd" [ 1.000000 1.000000 1.000000 ]
  18. MakeNamedMaterial "Metal" "string type" [ "metal" ] "rgb eta" [ 1.657460 0.880369 0.521229 ] "rgb k" [ 9.223869 6.269523 4.837001 ] "bool remaproughness" [ "false" ] "float uroughness" [ 0.100000 ] "float vroughness" [ 0.100000 ]
  19. MakeNamedMaterial "Chrome" "string type" [ "metal" ] "rgb eta" [ 4.369683 2.916703 1.654701 ] "rgb k" [ 5.206434 4.231365 3.754947 ] "bool remaproughness" [ "false" ] "float uroughness" [ 0.100000 ] "float vroughness" [ 0.100000 ]
  20. NamedMaterial "SpotHolder"
  21. Shape "plymesh" "string filename" [ "models/Mesh008.ply" ]
  22. Shape "plymesh" "string filename" [ "models/Mesh004.ply" ]
  23. Shape "plymesh" "string filename" [ "models/Mesh003.ply" ]
  24. Shape "plymesh" "string filename" [ "models/Mesh006.ply" ]
  25. NamedMaterial "Wall"
  26. Shape "plymesh" "string filename" [ "models/Mesh012.ply" ]
  27. NamedMaterial "SpotHolder"
  28. Shape "plymesh" "string filename" [ "models/Mesh013.ply" ]
  29. NamedMaterial "Chrome"
  30. Shape "plymesh" "string filename" [ "models/Mesh010.ply" ]
  31. Shape "plymesh" "string filename" [ "models/Mesh015.ply" ]
  32. Shape "plymesh" "string filename" [ "models/Mesh002.ply" ]
  33. Shape "plymesh" "string filename" [ "models/Mesh007.ply" ]
  34. NamedMaterial "Metal"
  35. Shape "plymesh" "string filename" [ "models/Mesh005.ply" ]
  36. NamedMaterial "Wood"
  37. Shape "plymesh" "string filename" [ "models/Mesh016.ply" ]
  38. Shape "plymesh" "string filename" [ "models/Mesh017.ply" ]
  39. NamedMaterial "Wallpaper"
  40. Shape "plymesh" "string filename" [ "models/Mesh018.ply" ]
  41. NamedMaterial "FloorTiles"
  42. Shape "plymesh" "string filename" [ "models/Mesh011.ply" ]
  43. AttributeBegin
  44. MediumInterface "green" ""
  45. NamedMaterial "Glass"
  46. Shape "plymesh" "string filename" [ "models/Mesh014.ply" ]
  47. AttributeEnd
  48. NamedMaterial "Wood"
  49. Shape "plymesh" "string filename" [ "models/Mesh001.ply" ]
  50. NamedMaterial "Wall"
  51. Shape "plymesh" "string filename" [ "models/Mesh000.ply" ]
  52. Shape "plymesh" "string filename" [ "models/Mesh009.ply" ]
  53. AttributeBegin
  54. AreaLightSource "diffuse" "rgb L" [ 1.500000 1.500000 1.500000 ]
  55. Material "matte" "rgb Kd" [ 0.000000 0.000000 0.000000 ]
  56. TransformBegin
  57. Transform [ 1 -1.50996e-007 -1.50996e-007 0 1.50996e-007 1 8.74227e-008 0 1.50996e-007 -8.74228e-008 1 0 1.80703 5.61029 1.498 1]
  58. Shape "disk" "float radius" [ 0.104916 ]
  59. TransformEnd
  60. AttributeEnd
  61. AttributeBegin
  62. AreaLightSource "diffuse" "rgb L" [ 1.500000 1.500000 1.500000 ]
  63. Material "matte" "rgb Kd" [ 0.000000 0.000000 0.000000 ]
  64. TransformBegin
  65. Transform [ 1 -1.50996e-007 -1.50996e-007 0 1.50996e-007 1 8.74228e-008 0 1.50996e-007 -8.74228e-008 1 0 -1.5106 5.61029 1.498 1]
  66. Shape "disk" "float radius" [ 0.104916 ]
  67. TransformEnd
  68. AttributeEnd
  69. AttributeBegin
  70. AreaLightSource "diffuse" "rgb L" [ 1.500000 1.500000 1.500000 ]
  71. Material "matte" "rgb Kd" [ 0.000000 0.000000 0.000000 ]
  72. TransformBegin
  73. Transform [ 1 -1.50996e-007 -1.50996e-007 0 1.50996e-007 1 8.74228e-008 0 1.50996e-007 -8.74228e-008 1 0 -4.82824 5.61029 1.498 1]
  74. Shape "disk" "float radius" [ 0.104916 ]
  75. TransformEnd
  76. AttributeEnd
  77. AttributeBegin
  78. AreaLightSource "diffuse" "rgb L" [ 1.500000 1.500000 1.500000 ]
  79. Material "matte" "rgb Kd" [ 0.000000 0.000000 0.000000 ]
  80. TransformBegin
  81. Transform [ 1 -1.50996e-007 -1.50996e-007 0 1.50996e-007 1 8.74227e-008 0 1.50996e-007 -8.74228e-008 1 0 -8.14588 5.61029 1.498 1]
  82. Shape "disk" "float radius" [ 0.104916 ]
  83. TransformEnd
  84. AttributeEnd
  85. AttributeBegin
  86. AreaLightSource "diffuse" "rgb L" [ 1.500000 1.500000 1.500000 ]
  87. Material "matte" "rgb Kd" [ 0.000000 0.000000 0.000000 ]
  88. TransformBegin
  89. Transform [ 1 -1.50996e-007 -1.50996e-007 0 1.50996e-007 1 8.74227e-008 0 1.50996e-007 -8.74228e-008 1 0 -11.4635 5.61029 1.498 1]
  90. Shape "disk" "float radius" [ 0.104919 ]
  91. TransformEnd
  92. AttributeEnd
  93. AttributeBegin
  94. AreaLightSource "diffuse" "rgb L" [ 1.500000 1.500000 1.500000 ]
  95. Material "matte" "rgb Kd" [ 0.000000 0.000000 0.000000 ]
  96. Shape "trianglemesh" "integer indices" [ 0 1 2 0 2 3 ] "point P" [ -4.85856 5.61051 -2.99324 -4.85856 5.47343 -2.99324 -4.99564 5.47343 -2.99324 -4.99564 5.61051 -2.99324 ] "normal N" [ 4.37114e-008 4.37114e-008 1 4.37114e-008 4.37114e-008 1 4.37114e-008 4.37114e-008 1 4.37114e-008 4.37114e-008 1 ] "float uv" [ 0 0 1 0 1 1 0 1 ]
  97. AttributeEnd
  98. AttributeBegin
  99. AreaLightSource "diffuse" "rgb L" [ 1.500000 1.500000 1.500000 ]
  100. Material "matte" "rgb Kd" [ 0.000000 0.000000 0.000000 ]
  101. Shape "trianglemesh" "integer indices" [ 0 1 2 0 2 3 ] "point P" [ -2.27376 4.03771 -2.99324 -2.27376 3.90063 -2.99324 -2.41084 3.90063 -2.99324 -2.41084 4.03771 -2.99324 ] "normal N" [ 4.37114e-008 4.37114e-008 1 4.37114e-008 4.37114e-008 1 4.37114e-008 4.37114e-008 1 4.37114e-008 4.37114e-008 1 ] "float uv" [ 0 0 1 0 1 1 0 1 ]
  102. AttributeEnd
  103. AttributeBegin
  104. AreaLightSource "diffuse" "rgb L" [ 1.500000 1.500000 1.500000 ]
  105. Material "matte" "rgb Kd" [ 0.000000 0.000000 0.000000 ]
  106. Shape "trianglemesh" "integer indices" [ 0 1 2 0 2 3 ] "point P" [ 0.16807 2.58933 -2.99324 0.16807 2.45225 -2.99324 0.03099 2.45225 -2.99324 0.03099 2.58933 -2.99324 ] "normal N" [ 4.37114e-008 4.37114e-008 1 4.37114e-008 4.37114e-008 1 4.37114e-008 4.37114e-008 1 4.37114e-008 4.37114e-008 1 ] "float uv" [ 0 0 1 0 1 1 0 1 ]
  107. AttributeEnd
  108. AttributeBegin
  109. AreaLightSource "diffuse" "rgb L" [ 1.500000 1.500000 1.500000 ]
  110. Material "matte" "rgb Kd" [ 0.000000 0.000000 0.000000 ]
  111. Shape "trianglemesh" "integer indices" [ 0 1 2 0 2 3 ] "point P" [ 2.61918 1.1688 -2.99324 2.61918 1.03172 -2.99324 2.4821 1.03172 -2.99324 2.4821 1.1688 -2.99324 ] "normal N" [ 4.37114e-008 4.37114e-008 1 4.37114e-008 4.37114e-008 1 4.37114e-008 4.37114e-008 1 4.37114e-008 4.37114e-008 1 ] "float uv" [ 0 0 1 0 1 1 0 1 ]
  112. AttributeEnd
  113. AttributeBegin
  114. AreaLightSource "diffuse" "rgb L" [ 1.598913 1.598913 1.598913 ]
  115. Material "matte" "rgb Kd" [ 0.000000 0.000000 0.000000 ]
  116. Shape "trianglemesh" "integer indices" [ 0 1 2 0 2 3 ] "point P" [ -13.0774 8.46932 4.35663 -13.0774 11.385 3.41418 -0.083652 11.385 3.41418 -0.083652 8.46932 4.35663 ] "normal N" [ 7.01227e-008 -0.307563 -0.951528 7.01227e-008 -0.307563 -0.951528 7.01227e-008 -0.307563 -0.951528 7.01227e-008 -0.307563 -0.951528 ] "float uv" [ 0 0 1 0 1 1 0 1 ]
  117. AttributeEnd
  118. AttributeBegin
  119. AreaLightSource "diffuse" "rgb L" [ 4.575005 3.590758 1.549771 ]
  120. Material "matte" "rgb Kd" [ 0.000000 0.000000 0.000000 ]
  121. Shape "trianglemesh" "integer indices" [ 0 1 2 0 2 3 ] "point P" [ -5.62738 5.07771 3.44375 0.835596 5.07771 3.44375 0.835596 -0.0414891 3.44375 -5.62738 -0.0414891 3.44375 ] "normal N" [ 0 -5.72381e-008 -1 0 -5.72381e-008 -1 0 -5.72381e-008 -1 0 -5.72381e-008 -1 ] "float uv" [ 0 0 1 0 1 1 0 1 ]
  122. AttributeEnd
  123. AttributeBegin
  124. AreaLightSource "diffuse" "rgb L" [ 4.575005 3.590758 1.549771 ]
  125. Material "matte" "rgb Kd" [ 0.000000 0.000000 0.000000 ]
  126. Shape "trianglemesh" "integer indices" [ 0 1 2 0 2 3 ] "point P" [ -14.0938 0.0809031 0.0890168 -14.0938 0.0809031 2.99816 -14.0938 4.98968 2.99816 -14.0938 4.98968 0.089017 ] "normal N" [ 1 -1.91069e-015 4.37114e-008 1 -1.91069e-015 4.37114e-008 1 -1.91069e-015 4.37114e-008 1 -1.91069e-015 4.37114e-008 ] "float uv" [ 0 0 1 0 1 1 0 1 ]
  127. AttributeEnd
  128. AttributeBegin
  129. AreaLightSource "diffuse" "rgb L" [ 3.265813 3.265813 3.265813 ]
  130. Material "matte" "rgb Kd" [ 0.000000 0.000000 0.000000 ]
  131. Shape "trianglemesh" "integer indices" [ 0 1 2 0 2 3 ] "point P" [ -4.61443 -2.85631 0.210778 -4.61443 -2.85631 -2.85345 1.74718 -2.85631 -2.85345 1.74718 -2.85631 0.210778 ] "normal N" [ 6.60024e-015 1 -1.50996e-007 6.60024e-015 1 -1.50996e-007 6.60024e-015 1 -1.50996e-007 6.60024e-015 1 -1.50996e-007 ] "float uv" [ 0 0 1 0 1 1 0 1 ]
  132. AttributeEnd
  133. WorldEnd