f8-10.pbrt 1.6 KB

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  1. Film "image" "integer xresolution" [800] "integer yresolution" [800]
  2. # "float maxsampleluminance" 5
  3. "string filename" "f8-10.exr"
  4. Sampler "halton" "integer pixelsamples" [8]
  5. Sampler "halton" "integer pixelsamples" [32]
  6. Sampler "halton" "integer pixelsamples" [4096]
  7. Integrator "path" "integer maxdepth" 20
  8. #Integrator "bdpt" "integer maxdepth" 10
  9. ##Integrator "mlt" "integer mutationsperpixel" 128 "integer maxdepth" 9
  10. #Integrator "mlt" "integer mutationsperpixel" 200000 "integer maxdepth" 6
  11. #Integrator "sppm" "integer numiterations" [4096] "float radius" [4]
  12. #LookAt 400 -400 400 0 80 -50 0 0 1
  13. LookAt 277 -240 250 0 60 -30 0 0 1
  14. Camera "perspective" "float fov" [33]
  15. WorldBegin
  16. AttributeBegin
  17. Rotate 90 0 0 1
  18. Rotate -90 1 0 0
  19. LightSource "infinite" "string mapname"
  20. "textures/20060807_wells6_hd.exr" "color scale" [2.5 2.5 2.5]
  21. #"pisa_latlong.exr" "color scale" [2.55 3 3]
  22. AttributeEnd
  23. AttributeBegin
  24. #Material "matte" "color Kd" [.7 .7 .7]
  25. #Material "mirror" "color Kr" [ .7 .7 .7 ]
  26. Texture "lines" "color" "imagemap" "string filename" "textures/lines.exr"
  27. Material "plastic"
  28. "color Kd" [.1 .1 .1]
  29. # "texture Kd" "lines"
  30. "color Ks" [.7 .7 .7] "float roughness" .1
  31. #Material "mirror"
  32. Translate 0 0 -40
  33. Shape "trianglemesh"
  34. "point P" [ -1000 -1000 0 1000 -1000 0 1000 1000 0 -1000 1000 0 ]
  35. "float uv" [ 0 0 1 0 1 1 0 1 ]
  36. "integer indices" [ 0 1 2 2 3 0]
  37. AttributeEnd
  38. AttributeBegin
  39. Rotate -53 0 1 0
  40. Material "plastic" "color Kd" [.4 .4 .4] "color Ks" [.4 .4 .4]
  41. "float roughness" .03
  42. #ReverseOrientation
  43. Material "glass"
  44. Shape "plymesh" "string filename" "geometry/dragon_remeshed.ply"
  45. AttributeEnd
  46. WorldEnd