f15-4c.pbrt 1.3 KB

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  1. Integrator "volpath" "integer maxdepth" [20]
  2. Sampler "02sequence" "integer pixelsamples" [1024]
  3. PixelFilter "gaussian"
  4. Film "image" "integer yresolution" [900] "integer xresolution" [900]
  5. "float cropwindow" [0 .9 0 .8]
  6. "string filename" "f15-4c.exr"
  7. Scale -1 1 1
  8. LookAt 0.0715308 -4.17677 5.33558 0.0720194 -3.62456 4.50187 -0.000323605 0.833706 0.552208
  9. Camera "perspective" "float fov" [15]
  10. WorldBegin
  11. AttributeBegin
  12. LightSource "infinite" "string mapname" ["textures/skylight-morn.exr"]
  13. "color scale" [3 3 3]
  14. AttributeEnd
  15. AttributeBegin
  16. CoordSysTransform "camera"
  17. Material "matte" "color Kd" [.1 .1 .1]
  18. Translate 0 0 30
  19. Shape "disk" "float radius" 30
  20. AttributeEnd
  21. TransformBegin
  22. Translate -1 0 -1.2
  23. Rotate 90 1 0 0
  24. Include "geometry/density_render.70.pbrt"
  25. "color sigma_a" [10 10 10] "color sigma_s" [90 90 90]
  26. TransformEnd
  27. AttributeBegin
  28. Translate -1 0 -1.2
  29. Rotate 90 1 0 0
  30. Material ""
  31. MediumInterface "smoke" ""
  32. Shape "plymesh" "string filename" "geometry/density_render.ply"
  33. AttributeEnd
  34. AttributeBegin
  35. Material "matte" "color Kd" [0.5 0.5 0.5]
  36. Translate 0.0 0.0 -1.0
  37. Scale 100.0 100.0 100.0
  38. # Shape "trianglemesh" "point P" [-10 -10 0 10 -10 0 10 10 0 -10 10 0] "integer indices" [0 2 1 0 3 2]
  39. AttributeEnd
  40. WorldEnd