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- Sampler "random" "integer pixelsamples" 4096
- Integrator "path"
- PixelFilter "gaussian"
- Film "image" "integer xresolution" [1000] "integer yresolution" [1000]
- "string filename" "p3d_dragon_250.rawls"
- Scale -1 1 1
- LookAt 3.69558 -3.46243 3.25463 3.04072 -2.85176 2.80939 -0.317366 0.312466 0.895346
- Camera "perspective" "float fov" [28.8415038750464]
- WorldBegin
- AttributeBegin
- ConcatTransform [-0.224951 0.0 -0.97437 0.0 -0.97437 0.0 0.224951 0.0 0.0 1.0 0.0 8.87 0.0 0.0 0.0 1.0]
- ConcatTransform [0 0 -1 0 1 0 0 0 0 1 0 0 0 0 0 1]
- LightSource "infinite" "string mapname" ["textures/envmap.exr"]
- AttributeEnd
- AttributeBegin
- Translate 0.2 0.3 0.78
- Rotate 90.0 1.0 0.0 0.0
- Rotate -90.0 0.0 1.0 0.0
- Scale 0.02 0.02 0.02
- Material "subsurface"
- "float eta" [1.5]
- "string name" ["Skin1"]
- "float scale" [250]
- Shape "plymesh" "string filename" ["geometry/dragon.ply"]
- AttributeEnd
- Texture "checkers" "color" "checkerboard" "color tex1" [0.4 0.4 0.4] "color tex2" [0.2 0.2 0.2] "float vscale" [16.0] "float uscale" [16.0]
- AttributeBegin
- Material "matte" "texture Kd" "checkers"
- Shape "plymesh" "string filename" ["geometry/meshes_0.ply"]
- AttributeEnd
- WorldEnd
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