smoke.pbrt 1.3 KB

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  1. Integrator "volpath" "integer maxdepth" [10]
  2. Sampler "02sequence" "integer pixelsamples" [256]
  3. PixelFilter "gaussian"
  4. Film "image" "integer yresolution" [900] "integer xresolution" [900]
  5. "float cropwindow" [0 .9 0 .8]
  6. "string filename" "smoke.exr"
  7. "float scale" 7
  8. Scale -1 1 1
  9. LookAt 0.0715308 -4.17677 5.33558 0.0720194 -3.62456 4.50187 -0.000323605 0.833706 0.552208
  10. Camera "perspective" "float fov" [15]
  11. WorldBegin
  12. AttributeBegin
  13. LightSource "infinite" "string mapname" ["textures/skylight-morn.exr"]
  14. "color scale" [3 3 3]
  15. AttributeEnd
  16. AttributeBegin
  17. CoordSysTransform "camera"
  18. Material "matte" "color Kd" [.1 .1 .1]
  19. Translate 0 0 30
  20. Shape "disk" "float radius" 30
  21. AttributeEnd
  22. TransformBegin
  23. Translate -1 0 -1.2
  24. Rotate 90 1 0 0
  25. Include "geometry/density_render.70.pbrt"
  26. "color sigma_a" [90 90 90] "color sigma_s" [10 10 10]
  27. TransformEnd
  28. AttributeBegin
  29. Translate -1 0 -1.2
  30. Rotate 90 1 0 0
  31. Material ""
  32. MediumInterface "smoke" ""
  33. Shape "plymesh" "string filename" "geometry/density_render.ply"
  34. AttributeEnd
  35. AttributeBegin
  36. Material "matte" "color Kd" [0.5 0.5 0.5]
  37. Translate 0.0 0.0 -1.0
  38. Scale 100.0 100.0 100.0
  39. # Shape "trianglemesh" "point P" [-10 -10 0 10 -10 0 10 10 0 -10 10 0] "integer indices" [0 2 1 0 3 2]
  40. AttributeEnd
  41. WorldEnd