frame35.pbrt 1.3 KB

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  1. # frame 35 from the c4d measure_one file
  2. Transform [-0.000215412865163 -0.00540537858566 -0.999985367633 0 0.0398193876606 0.999192249693 -0.0054096691541 0 0.999206870455 -0.039819970321 -4.28666433946e-16 0 2.63044075589 66.005937584 1353.00405984 1]
  3. Camera "perspective" "float fov" [22.2753333373]
  4. "float focaldistance" [1500] "float lensradius" [.35]
  5. Film "image" "string filename" ["frame35.exr"]
  6. "integer xresolution" [1920] "integer yresolution" [840]
  7. "integer xresolution" [1440] "integer yresolution" [630]
  8. # "integer xresolution" [960] "integer yresolution" [420]
  9. # "integer xresolution" [480] "integer yresolution" [210]
  10. "float scale" .25
  11. "float maxsampleluminance" 50
  12. "integer writefrequency" 120
  13. # imgtool convert -bloomscale .4 -bloomlevel 1 ...
  14. PixelFilter "gaussian" "float xwidth" 1.5 "float ywidth" 1.5
  15. Sampler "sobol" "integer pixelsamples" [8192]
  16. Integrator "bdpt" "integer maxdepth" 4
  17. Sampler "sobol" "integer pixelsamples" 16384
  18. Sampler "sobol" "integer pixelsamples" 4096
  19. Integrator "path" "integer maxdepth" 4
  20. WorldBegin
  21. AttributeBegin
  22. CoordSysTransform "camera"
  23. LightSource "point" "color I" [60000 70000 50000]
  24. AttributeEnd
  25. # Default Material
  26. Material "matte" "rgb Kd" [.3 .3 .3]
  27. Include "textures.pbrt"
  28. Include "materials.pbrt"
  29. Include "geometry-f35.pbrt"
  30. WorldEnd