textures.pbrt 57 KB

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  1. #Texture "c4d|decal|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/full_color_decals grunged SMALLER_r12_c1.png"
  2. Texture "c4d|decal|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/full_color_decals grunged SMALLER_r12_c1.png"
  3. #Texture "c4d|decal|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/full_color_decals grunged SMALLER_r8_c7.png"
  4. #Texture "c4d|decal|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/full_color_decals grunged SMALLER_r8_c7.png"
  5. Texture "c4d|light_tower|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/RustMixed0006_L_1.png"
  6. #Texture "c4d|light_tower|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/RustMixed0006_L_1.png"
  7. #Texture "c4d|light_tower|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/plastic_2.png"
  8. #Texture "c4d|light_tower|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/plastic_2.png"
  9. #Texture "c4d|OctGlossy.2|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/full_color_decals-grunged_15_1_1_1.png"
  10. Texture "c4d|OctGlossy.2|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/full_color_decals-grunged_15_1_1_1.png"
  11. #Texture "c4d|OctGlossy|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/tech decals_new_grunged_r1_c16.png"
  12. Texture "c4d|OctGlossy|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/tech decals_new_grunged_r1_c16.png"
  13. #Texture "c4d|OctGlossy|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/MetalScratches0011_L_1.png"
  14. #Texture "c4d|OctGlossy|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/MetalScratches0011_L_1.png"
  15. #Texture "c4d|accent-THREE|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/FENCE.png"
  16. #Texture "c4d|accent-THREE|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/FENCE.png"
  17. Texture "c4d|full_-scratched|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/DSC_1420_1_3.png"
  18. #Texture "c4d|full_-scratched|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/DSC_1420_1_3.png"
  19. #Texture "c4d|OctGlossy|Arnold_Shader_2-float" "float" "imagemap" "string filename" "textures/BronzeCopper0036_1_L.png"
  20. #Texture "c4d|OctGlossy|Arnold_Shader_2-color" "color" "imagemap" "string filename" "textures/BronzeCopper0036_1_L.png"
  21. Texture "c4d|black_metal|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/MetalScratches0011_L_1.png"
  22. #Texture "c4d|black_metal|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/MetalScratches0011_L_1.png"
  23. #Texture "c4d|full_-scratched|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/DSC_1420_1_3.png"
  24. #Texture "c4d|full_-scratched|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/DSC_1420_1_3.png"
  25. #Texture "c4d|redtriang|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/full_color_decals grunged SMALLER_r3_c18_3.png"
  26. Texture "c4d|redtriang|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/full_color_decals grunged SMALLER_r3_c18_3.png"
  27. #Texture "c4d|emmobart|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/full_color_decals grunged SMALLER_r12_c1.png"
  28. Texture "c4d|emmobart|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/full_color_decals grunged SMALLER_r12_c1.png"
  29. #Texture "c4d|decal|Arnold_Shader_2-float" "float" "imagemap" "string filename" "textures/full_color_decals grunged SMALLER_r7_c4_2.png"
  30. #Texture "c4d|decal|Arnold_Shader_2-color" "color" "imagemap" "string filename" "textures/full_color_decals grunged SMALLER_r7_c4_2.png"
  31. #Texture "c4d|decal|Arnold_Shader_3-float" "float" "imagemap" "string filename" "textures/full_color_decals grunged SMALLER_r23_c11_1.png"
  32. #Texture "c4d|decal|Arnold_Shader_3-color" "color" "imagemap" "string filename" "textures/full_color_decals grunged SMALLER_r23_c11_1.png"
  33. #Texture "c4d|OctGlossy.1|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/tech decals_new_grunged_r2_c9_1.png"
  34. Texture "c4d|OctGlossy.1|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/tech decals_new_grunged_r2_c9_1.png"
  35. #Texture "c4d|09|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/full_color_decals-grunged_11_1.png"
  36. Texture "c4d|09|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/full_color_decals-grunged_11_1.png"
  37. #Texture "c4d|7890|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/full_color_decals-grunged_18_1_1.png"
  38. Texture "c4d|7890|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/full_color_decals-grunged_18_1_1.png"
  39. Texture "c4d|grey_steel|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/MetalScratches0011_L_1.png"
  40. #Texture "c4d|grey_steel|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/MetalScratches0011_L_1.png"
  41. #Texture "c4d|room|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/tech-yellow_03.png"
  42. #Texture "c4d|room|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/tech-yellow_03.png"
  43. Texture "c4d|TRIANGLE|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/plastic_2.png"
  44. #Texture "c4d|TRIANGLE|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/plastic_2.png"
  45. #Texture "c4d|light_tower|Arnold_Shader_2-float" "float" "imagemap" "string filename" "textures/RustMixed0006_L_1.png"
  46. #Texture "c4d|light_tower|Arnold_Shader_2-color" "color" "imagemap" "string filename" "textures/RustMixed0006_L_1.png"
  47. #Texture "c4d|light_tower|Arnold_Shader_3-float" "float" "imagemap" "string filename" "textures/plastic_2.png"
  48. #Texture "c4d|light_tower|Arnold_Shader_3-color" "color" "imagemap" "string filename" "textures/plastic_2.png"
  49. #Texture "c4d|Alluminio_Piastre|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/DSC_1420_1_3.png"
  50. #Texture "c4d|Alluminio_Piastre|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/DSC_1420_1_3.png"
  51. #Texture "c4d|dull|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/MetalScratches0011_L_1.png"
  52. #Texture "c4d|dull|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/MetalScratches0011_L_1.png"
  53. Texture "c4d|canisters|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/MetalBare0080_1_L_1.png"
  54. Texture "c4d|canisters|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/MetalBare0080_1_L_1.png"
  55. #Texture "c4d|accent-ONE_(LIGHTTOWER|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/FENCE.png"
  56. #Texture "c4d|accent-ONE_(LIGHTTOWER|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/FENCE.png"
  57. #Texture "c4d|kaution|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/full_color_decals-grunged_15_1.png"
  58. Texture "c4d|kaution|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/full_color_decals-grunged_15_1.png"
  59. Texture "c4d|multi-arm-2|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/RustMixed0006_L_1.png"
  60. #Texture "c4d|multi-arm-2|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/RustMixed0006_L_1.png"
  61. #Texture "c4d|multi-arm-2|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/plastic_2.png"
  62. #Texture "c4d|multi-arm-2|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/plastic_2.png"
  63. #Texture "c4d|caution|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/full_color_decals-grunged_21.png"
  64. Texture "c4d|caution|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/full_color_decals-grunged_21.png"
  65. #Texture "c4d|Alluminio-2|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/RustMixed0006_L_1.png"
  66. #Texture "c4d|Alluminio-2|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/RustMixed0006_L_1.png"
  67. #Texture "c4d|Alluminio-2|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/MetalScratches0011_L_1.png"
  68. #Texture "c4d|Alluminio-2|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/MetalScratches0011_L_1.png"
  69. Texture "c4d|accent-ONE|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/FENCE.png"
  70. #Texture "c4d|accent-ONE|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/FENCE.png"
  71. Texture "c4d|Orey-jack|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/RustMixed0006_L_1.png"
  72. #Texture "c4d|Orey-jack|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/RustMixed0006_L_1.png"
  73. #Texture "c4d|Orey-jack|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/plastic_2.png"
  74. #Texture "c4d|Orey-jack|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/plastic_2.png"
  75. #Texture "c4d|LIGHTTOWER-1|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/FENCE.png"
  76. #Texture "c4d|LIGHTTOWER-1|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/FENCE.png"
  77. #Texture "c4d|Alluminio_Piastre|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/MetalBare0080_1_L_1.png"
  78. #Texture "c4d|Alluminio_Piastre|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/MetalBare0080_1_L_1.png"
  79. #Texture "c4d|FULL_BLACK|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/FENCE.png"
  80. #Texture "c4d|FULL_BLACK|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/FENCE.png"
  81. #Texture "c4d|09|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/full_color_decals-grunged_11_1.png"
  82. #Texture "c4d|09|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/full_color_decals-grunged_11_1.png"
  83. #Texture "c4d|85|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/full_color_decals grunged SMALLER_r15_c27_1.png"
  84. Texture "c4d|85|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/full_color_decals grunged SMALLER_r15_c27_1.png"
  85. #Texture "c4d|full_-scratched|Arnold_Shader_2-float" "float" "imagemap" "string filename" "textures/DSC_1420_1_3.png"
  86. #Texture "c4d|full_-scratched|Arnold_Shader_2-color" "color" "imagemap" "string filename" "textures/DSC_1420_1_3.png"
  87. Texture "c4d|SIMPLE_KICK|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/MetalScratches0011_L_1.png"
  88. #Texture "c4d|SIMPLE_KICK|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/MetalScratches0011_L_1.png"
  89. Texture "c4d|accent-_SIMPLE_KICK|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/FENCE.png"
  90. #Texture "c4d|accent-_SIMPLE_KICK|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/FENCE.png"
  91. Texture "c4d|accent-ONE_(KICK)|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/FENCE.png"
  92. #Texture "c4d|accent-ONE_(KICK)|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/FENCE.png"
  93. #Texture "c4d|grey_steel|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/MetalScratches0011_L_1.png"
  94. #Texture "c4d|grey_steel|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/MetalScratches0011_L_1.png"
  95. #Texture "c4d|decal|Arnold_Shader_4-float" "float" "imagemap" "string filename" "textures/full_color_decals-grunged_21.png"
  96. #Texture "c4d|decal|Arnold_Shader_4-color" "color" "imagemap" "string filename" "textures/full_color_decals-grunged_21.png"
  97. #Texture "c4d|kaution|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/full_color_decals-grunged_15_1.png"
  98. #Texture "c4d|kaution|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/full_color_decals-grunged_15_1.png"
  99. #Texture "c4d|decal|Arnold_Shader_5-float" "float" "imagemap" "string filename" "textures/full_color_decals grunged SMALLER_r3_c18_3.png"
  100. #Texture "c4d|decal|Arnold_Shader_5-color" "color" "imagemap" "string filename" "textures/full_color_decals grunged SMALLER_r3_c18_3.png"
  101. #Texture "c4d|caution|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/full_color_decals-grunged_21.png"
  102. #Texture "c4d|caution|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/full_color_decals-grunged_21.png"
  103. #Texture "c4d|black_metal|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/MetalScratches0011_L_1.png"
  104. #Texture "c4d|black_metal|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/MetalScratches0011_L_1.png"
  105. Texture "c4d|black_metal_-_BASE|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/MetalScratches0011_L_1.png"
  106. #Texture "c4d|black_metal_-_BASE|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/MetalScratches0011_L_1.png"
  107. Texture "c4d|Orey|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/RustMixed0006_L_1.png"
  108. #Texture "c4d|Orey|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/RustMixed0006_L_1.png"
  109. #Texture "c4d|Orey|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/plastic_2.png"
  110. #Texture "c4d|Orey|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/plastic_2.png"
  111. #Texture "c4d|dull|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/MetalScratches0011_L_1.png"
  112. #Texture "c4d|dull|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/MetalScratches0011_L_1.png"
  113. #Texture "c4d|full_-scratched|Arnold_Shader_3-float" "float" "imagemap" "string filename" "textures/MetalScratches0011_L_1.png"
  114. #Texture "c4d|full_-scratched|Arnold_Shader_3-color" "color" "imagemap" "string filename" "textures/MetalScratches0011_L_1.png"
  115. #Texture "c4d|redtriang|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/full_color_decals grunged SMALLER_r3_c18_3.png"
  116. #Texture "c4d|redtriang|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/full_color_decals grunged SMALLER_r3_c18_3.png"
  117. #Texture "c4d|decal|Arnold_Shader_6-float" "float" "imagemap" "string filename" "textures/full_color_decals-grunged_21_1_1.png"
  118. #Texture "c4d|decal|Arnold_Shader_6-color" "color" "imagemap" "string filename" "textures/full_color_decals-grunged_21_1_1.png"
  119. Texture "c4d|pre-beam|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/FENCE.png"
  120. #Texture "c4d|pre-beam|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/FENCE.png"
  121. #Texture "c4d|ceiling-1.1|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/clean-tech_03_2.png"
  122. #Texture "c4d|ceiling-1.1|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/clean-tech_03_2.png"
  123. #Texture "c4d|ceiling-1.1|Arnold_Shader_2-float" "float" "imagemap" "string filename" "textures/clean-tech_03_2.png"
  124. #Texture "c4d|ceiling-1.1|Arnold_Shader_2-color" "color" "imagemap" "string filename" "textures/clean-tech_03_2.png"
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  127. #Texture "c4d|floor_laser-1|Arnold_Shader_2-float" "float" "imagemap" "string filename" "textures/clean-tech_03_2.png"
  128. #Texture "c4d|floor_laser-1|Arnold_Shader_2-color" "color" "imagemap" "string filename" "textures/clean-tech_03_2.png"
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  130. #Texture "c4d|floor_laser-2|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/clean-tech_03_2.png"
  131. #Texture "c4d|floor_laser-2|Arnold_Shader_2-float" "float" "imagemap" "string filename" "textures/clean-tech_03_2.png"
  132. #Texture "c4d|floor_laser-2|Arnold_Shader_2-color" "color" "imagemap" "string filename" "textures/clean-tech_03_2.png"
  133. #Texture "c4d|accent-ONE|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/FENCE.png"
  134. #Texture "c4d|accent-ONE|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/FENCE.png"
  135. Texture "c4d|Orey-jack_base|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/MetalBare0080_1_L.png"
  136. #Texture "c4d|Orey-jack_base|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/MetalBare0080_1_L.png"
  137. #Texture "c4d|accent-ONE|Arnold_Shader_2-float" "float" "imagemap" "string filename" "textures/FENCE.png"
  138. #Texture "c4d|accent-ONE|Arnold_Shader_2-color" "color" "imagemap" "string filename" "textures/FENCE.png"
  139. #Texture "c4d|OctGlossy.2|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/full_color_decals grunged SMALLER_r12_c1_1.png"
  140. #Texture "c4d|OctGlossy.2|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/full_color_decals grunged SMALLER_r12_c1_1.png"
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  452. #Texture "c4d|OctGlossy.6|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/grates-2-blurred.png"
  453. #Texture "c4d|BLUE_mix(first).2|Arnold_Shader_4-float" "float" "imagemap" "string filename" "textures/pete_3_blue.png"
  454. #Texture "c4d|BLUE_mix(first).2|Arnold_Shader_4-color" "color" "imagemap" "string filename" "textures/pete_3_blue.png"
  455. #Texture "c4d|BLUE_mix(first).2|Arnold_Shader_5-float" "float" "imagemap" "string filename" "textures/FENCE.png"
  456. #Texture "c4d|BLUE_mix(first).2|Arnold_Shader_5-color" "color" "imagemap" "string filename" "textures/FENCE.png"
  457. #Texture "c4d|side-_blue(first)|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/blue noise 2_00000.png"
  458. #Texture "c4d|side-_blue(first)|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/blue noise 2_00000.png"
  459. #Texture "c4d|room.2|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/kick_one-base_1.png"
  460. #Texture "c4d|room.2|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/kick_one-base_1.png"
  461. #Texture "c4d|room.2|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/kick_one-base_1.png"
  462. #Texture "c4d|room.2|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/kick_one-base_1.png"
  463. #Texture "c4d|room.2|Arnold_Shader_2-float" "float" "imagemap" "string filename" "textures/kick_one-base_1.png"
  464. #Texture "c4d|room.2|Arnold_Shader_2-color" "color" "imagemap" "string filename" "textures/kick_one-base_1.png"
  465. Texture "c4d|accent-lighttower|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/FENCE.png"
  466. #Texture "c4d|accent-lighttower|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/FENCE.png"
  467. Texture "c4d|accent-BIGGER|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/FENCE.png"
  468. #Texture "c4d|accent-BIGGER|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/FENCE.png"
  469. #Texture "c4d|accent-TWO|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/FENCE.png"
  470. #Texture "c4d|accent-TWO|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/FENCE.png"
  471. #Texture "c4d|DOORS|Arnold_Shader_2-float" "float" "imagemap" "string filename" "textures/Simple_Metal_Mtl_Brush_pattern.png"
  472. #Texture "c4d|DOORS|Arnold_Shader_2-color" "color" "imagemap" "string filename" "textures/Simple_Metal_Mtl_Brush_pattern.png"
  473. #Texture "c4d|buzzwing|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/grates-2-blurred.png"
  474. #Texture "c4d|buzzwing|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/grates-2-blurred.png"
  475. #Texture "c4d|accent-_FOUR|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/FENCE.png"
  476. #Texture "c4d|accent-_FOUR|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/FENCE.png"
  477. #Texture "c4d|gates_blurred|Arnold_Shader_4-float" "float" "imagemap" "string filename" "textures/grates-2-blurred.png"
  478. #Texture "c4d|gates_blurred|Arnold_Shader_4-color" "color" "imagemap" "string filename" "textures/grates-2-blurred.png"
  479. #Texture "c4d|multi-arm-1|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/blue noise 2_00000.png"
  480. #Texture "c4d|multi-arm-1|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/blue noise 2_00000.png"
  481. #Texture "c4d|white_emitter|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/FENCE.png"
  482. #Texture "c4d|white_emitter|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/FENCE.png"
  483. #Texture "c4d|accent-THREE|Arnold_Shader_3-float" "float" "imagemap" "string filename" "textures/FENCE.png"
  484. #Texture "c4d|accent-THREE|Arnold_Shader_3-color" "color" "imagemap" "string filename" "textures/FENCE.png"
  485. #Texture "c4d|09|Arnold_Shader_3-float" "float" "imagemap" "string filename" "textures/full_color_decals-grunged_11_1_1.png"
  486. #Texture "c4d|09|Arnold_Shader_3-color" "color" "imagemap" "string filename" "textures/full_color_decals-grunged_11_1_1.png"
  487. #
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  489. # "texture amount" "c4d|Corrugated_Steel_(bump_v4)|Arnold_Shader-float"
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  491. Texture "chinese-one-color" "color" "imagemap"
  492. "string filename" "textures/chinese sign one.png"
  493. Texture "chinese-two-color" "color" "imagemap"
  494. "string filename" "textures/chinese sign two.png"
  495. Texture "chinese-four-color" "color" "imagemap"
  496. "string filename" "textures/chinese sign four.png"
  497. Texture "room-bump-base" "float" "imagemap"
  498. "string filename" "textures/clean-tech_03_2.png"
  499. Texture "room-bump" "float" "scale"
  500. "texture tex1" "room-bump-base"
  501. "float tex2" .05