plume-284.pbrt 1.2 KB

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  1. LookAt 1 2.9 -10.5 1. 0.775 0 0 1 0
  2. Camera "perspective" "float fov" [8]
  3. Sampler "02sequence" "integer pixelsamples" [1024]
  4. Integrator "volpath"
  5. Film "image" "integer xresolution" [1200] "integer yresolution" [1200]
  6. "float maxsampleluminance" 20
  7. "string filename" "plume-284.exr"
  8. WorldBegin
  9. AttributeBegin
  10. Rotate 110 0 1 0
  11. Rotate -90 1 0 0
  12. LightSource "infinite" "string mapname" "textures/sky.exr"
  13. "rgb L" [5 4 3] # reduce blue a bit
  14. AttributeEnd
  15. AttributeBegin
  16. Translate 1 1 -1
  17. Rotate 180 0 1 0
  18. Translate -0.75 0 -0.75
  19. Scale 2 2 2
  20. Translate 0.375 0 0.375
  21. # Material "matte" "color Kd" [0.2 .2 .4]
  22. Material "mirror"
  23. Shape "sphere" "float radius" [0.1]
  24. AttributeEnd
  25. AttributeBegin
  26. Translate 1 0 -1
  27. Rotate 180 0 1 0
  28. Translate -0.75 0 -0.75
  29. Scale 2 2 2
  30. Include "geometry/density_big_0284.pbrt"
  31. "color sigma_a" [10 10 10]
  32. "color sigma_s" [80 80 80]
  33. MediumInterface "smoke" ""
  34. Material ""
  35. Shape "sphere" "float radius" 3
  36. AttributeEnd
  37. # ground
  38. Material "matte" "color Kd" [0.025 .025 .025]
  39. Translate 0 0.1 0
  40. Shape "trianglemesh" "integer indices" [0 1 2 2 3 0]
  41. "point P" [-50 0.0 -50 50 0.0 -50 50 0.0 50 -50 0.0 50]
  42. WorldEnd