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- LookAt 200 250 70 0 33 -50 0 0 1
- Camera "perspective" "float fov" [38]
- Film "image" "integer xresolution" [1368] "integer yresolution" [1026]
- "string filename" "killeroo-gold.exr"
- #Integrator "mlt" "integer mutationsperpixel" 1024
- Sampler "sobol" "integer pixelsamples" 2048
- Integrator "path"
- WorldBegin
- AttributeBegin
- #Scale 1 -1 1
- #LightSource "infinite" "integer nsamples" [ 8 ] # [64]
- # "string mapname" "textures/skylight-morn.exr"
- Material "matte" "color Kd" [0 0 0]
- AreaLightSource "diffuse" "color L" [50 50 50]
- Translate 0 0 800
- ReverseOrientation
- Shape "disk" "float radius" [150] # was 300
- AttributeEnd
- AttributeBegin
- CoordSysTransform "camera"
- LightSource "distant" "color L" [.2 .2 .2]
- AttributeEnd
- AttributeBegin
- Material "matte" "color Kd" [.5 .5 .5]
- Translate 0 0 -140
- Texture "grid" "color" "imagemap" "string filename" ["textures/lines.png"]
- Texture "sgrid" "color" "scale" "texture tex1" "grid" "color tex2" [ .5 .5 .5 ]
- Material "matte" "texture Kd" "sgrid"
- Shape "trianglemesh" "point P" [ -400 -400 0 400 -400 0 400 400 0 -400 400 0 ]
- "float uv" [ 0 0 5 0 5 5 0 5 ]
- "integer indices" [ 0 1 2 2 3 0]
- Shape "trianglemesh" "point P" [ -400 -400 0 400 -400 0
- 400 -400 1000 -400 -400 1000 ]
- "float uv" [ 0 0 5 0 5 5 0 5 ]
- "integer indices" [ 0 1 2 2 3 0]
- Shape "trianglemesh" "point P" [ -400 -400 0 -400 400 0 -400 400 1000 -400 -400 1000 ]
- "float uv" [ 0 0 5 0 5 5 0 5 ]
- "integer indices" [ 0 1 2 2 3 0]
- #Shape "trianglemesh" "point P" [ -400 400 0 400 400 0
- # 400 400 1000 -400 400 1000 ]
- # "float uv" [ 0 0 5 0 5 5 0 5 ]
- # "integer indices" [ 0 1 2 2 3 0]
- #Shape "trianglemesh" "point P" [ 400 -400 0 400 400 0 400 400 1000 400 -400 1000 ]
- # "float uv" [ 0 0 5 0 5 5 0 5 ]
- # "integer indices" [ 0 1 2 2 3 0]
- AttributeEnd
- AttributeBegin
- Material "metal" "float roughness" [.002]
- "spectrum eta" "spds/Au.eta.spd"
- "spectrum k" "spds/Au.k.spd"
- Include "geometry/killeroo3.pbrt"
- AttributeEnd
- WorldEnd
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