Matt Pharr a27458940a Use "diffuse" for area lights, not (the old) "area". 7 лет назад
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bsdfs 3f92c2f538 Initial commit 8 лет назад
geometry 3f92c2f538 Initial commit 8 лет назад
spds 3f92c2f538 Initial commit 8 лет назад
textures 3f92c2f538 Initial commit 8 лет назад
BLENDSWAP_LICENSE.txt 3f92c2f538 Initial commit 8 лет назад
The White Room docs.pdf 3f92c2f538 Initial commit 8 лет назад
The_White_Room-Jay-Hardy.blend 3f92c2f538 Initial commit 8 лет назад
geometry.pbrt 3f92c2f538 Initial commit 8 лет назад
geometry.pbrt.orig 3f92c2f538 Initial commit 8 лет назад
lights-daytime.pbrt a27458940a Use "diffuse" for area lights, not (the old) "area". 7 лет назад
lights-night.pbrt 3f92c2f538 Initial commit 8 лет назад
materials.pbrt 2e2e44a18f Remove references to missing textuers 8 лет назад
whiteroom-daytime.pbrt 50c4f2af44 Rerender white-room with BDPT fixes 8 лет назад
whiteroom-night.pbrt 50c4f2af44 Rerender white-room with BDPT fixes 8 лет назад