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- #"bool visualizestrategies" ["true"]
- #"bool visualizeweights" ["true"]
- Sampler "random" "integer pixelsamples" [ 64 ]
- Integrator "path" "integer maxdepth" [ 65 ]
- PixelFilter "box"
- Film "image"
- "integer xresolution" 1920
- "integer yresolution" 1080
- "string filename" "p3d_bidir-view0.rawls"
- Scale -1 1 1
- LookAt -0.223944 -6.64245 0.366128 -0.261616 -5.64477 0.309317 0.0 0.0 1.0
- Camera "perspective" "float fov" [27.3]
- WorldBegin
- MakeNamedMaterial "Glass" "string type" "glass" "float index" [1.5]
- MakeNamedMaterial "LampMaterial" "string type" "plastic" "float roughness" [0.0775146484375] "color Kd" [0.0 0.0 0.0] "color Ks" [0.616 0.4752 0.352]
- MakeNamedMaterial "Diffuse" "string type" "matte" "color Kd" [0.5 0.5 0.5]
- MakeNamedMaterial "Luminaire2Material" "string type" "matte" "color Kd" [0.5 0.5 0.5]
- MakeNamedMaterial "Luminaire1Material" "string type" "matte" "color Kd" [0.5 0.5 0.5]
- MakeNamedMaterial "Wood" "string type" "matte" "color Kd" [0.32962962985 0.257976263762 0.150291711092]
- AttributeBegin
- NamedMaterial "Glass"
- Shape "plymesh" "string filename" ["geometry/bidir_0.ply"]
- AttributeEnd
- AttributeBegin
- NamedMaterial "LampMaterial"
- Shape "plymesh" "string filename" ["geometry/bidir_1.ply"]
- AttributeEnd
- AttributeBegin
- Material "matte" "color Kd" [0.5 0.5 0.5]
- Shape "plymesh" "string filename" ["geometry/bidir_2.ply"]
- AttributeEnd
- AttributeBegin
- Material "matte" "color Kd" [0.5 0.5 0.5]
- Shape "plymesh" "string filename" ["geometry/bidir_3.ply"]
- AttributeEnd
- AttributeBegin
- Material "matte" "color Kd" [0.5 0.5 0.5]
- Shape "plymesh" "string filename" ["geometry/bidir_4.ply"]
- AttributeEnd
- AttributeBegin
- NamedMaterial "Diffuse"
- Shape "plymesh" "string filename" ["geometry/bidir_5.ply"]
- AttributeEnd
- AttributeBegin
- AreaLightSource "diffuse" "color L" [6999.999881 5450.000167 3630.000055]
- NamedMaterial "Luminaire2Material"
- Shape "plymesh" "string filename" ["geometry/bidir_6.ply"]
- AttributeEnd
- AttributeBegin
- AreaLightSource "diffuse" "color L" [500.0 500.0 500.0]
- NamedMaterial "Luminaire1Material"
- Shape "plymesh" "string filename" ["geometry/bidir_7.ply"]
- AttributeEnd
- AttributeBegin
- NamedMaterial "LampMaterial"
- Shape "plymesh" "string filename" ["geometry/bidir_8.ply"]
- AttributeEnd
- AttributeBegin
- NamedMaterial "Wood"
- Shape "plymesh" "string filename" ["geometry/bidir_9.ply"]
- AttributeEnd
- AttributeBegin
- NamedMaterial "Wood"
- Shape "plymesh" "string filename" ["geometry/bidir_10.ply"]
- AttributeEnd
- WorldEnd
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