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bsdfs
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3f92c2f538
Initial commit
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8 years ago |
geometry
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3f92c2f538
Initial commit
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8 years ago |
spds
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3f92c2f538
Initial commit
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8 years ago |
textures
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3f92c2f538
Initial commit
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8 years ago |
BLENDSWAP_LICENSE.txt
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3f92c2f538
Initial commit
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8 years ago |
The White Room docs.pdf
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3f92c2f538
Initial commit
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8 years ago |
The_White_Room-Jay-Hardy.blend
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3f92c2f538
Initial commit
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8 years ago |
geometry.pbrt
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3f92c2f538
Initial commit
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8 years ago |
geometry.pbrt.orig
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3f92c2f538
Initial commit
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8 years ago |
lights-daytime.pbrt
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a27458940a
Use "diffuse" for area lights, not (the old) "area".
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7 years ago |
lights-night.pbrt
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3f92c2f538
Initial commit
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8 years ago |
materials.pbrt
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e94a3bb484
Update white-room materials
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4 years ago |
p3d_whiteroom-daytime-view0.pbrt
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a6bb655316
add of new points of view
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4 years ago |
p3d_whiteroom-night-view0.pbrt
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a6bb655316
add of new points of view
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4 years ago |
whiteroom-daytime.pbrt
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50c4f2af44
Rerender white-room with BDPT fixes
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8 years ago |
whiteroom-night.pbrt
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50c4f2af44
Rerender white-room with BDPT fixes
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8 years ago |