Jérôme BUISINE a6bb655316 add of new points of view 4 years ago
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bsdfs 3f92c2f538 Initial commit 8 years ago
geometry 3f92c2f538 Initial commit 8 years ago
spds 3f92c2f538 Initial commit 8 years ago
textures 3f92c2f538 Initial commit 8 years ago
BLENDSWAP_LICENSE.txt 3f92c2f538 Initial commit 8 years ago
The White Room docs.pdf 3f92c2f538 Initial commit 8 years ago
The_White_Room-Jay-Hardy.blend 3f92c2f538 Initial commit 8 years ago
geometry.pbrt 3f92c2f538 Initial commit 8 years ago
geometry.pbrt.orig 3f92c2f538 Initial commit 8 years ago
lights-daytime.pbrt a27458940a Use "diffuse" for area lights, not (the old) "area". 7 years ago
lights-night.pbrt 3f92c2f538 Initial commit 8 years ago
materials.pbrt e94a3bb484 Update white-room materials 4 years ago
p3d_whiteroom-daytime-view0.pbrt a6bb655316 add of new points of view 4 years ago
p3d_whiteroom-night-view0.pbrt a6bb655316 add of new points of view 4 years ago
whiteroom-daytime.pbrt 50c4f2af44 Rerender white-room with BDPT fixes 8 years ago
whiteroom-night.pbrt 50c4f2af44 Rerender white-room with BDPT fixes 8 years ago