All pbrt scenes redefined for PrISE3D database

Jérôme BUISINE 8a88c14a6c add of new scenes 4 anos atrás
barcelona-pavilion a6bb655316 add of new points of view 4 anos atrás
bathroom a6bb655316 add of new points of view 4 anos atrás
bedroom a6bb655316 add of new points of view 4 anos atrás
bmw-m6 a6bb655316 add of new points of view 4 anos atrás
breakfast a6bb655316 add of new points of view 4 anos atrás
bsdfs 3f92c2f538 Initial commit 8 anos atrás
bunny-fur a6bb655316 add of new points of view 4 anos atrás
car2 9e6bb60e4b update car Scale instruction 4 anos atrás
chopper-titan a6bb655316 add of new points of view 4 anos atrás
classroom a6bb655316 add of new points of view 4 anos atrás
coffee-splash a6bb655316 add of new points of view 4 anos atrás
contemporary-bathroom a6bb655316 add of new points of view 4 anos atrás
cornel-box af8efa3db6 add of two new scenes 4 anos atrás
crown a6bb655316 add of new points of view 4 anos atrás
dining-room a6bb655316 add of new points of view 4 anos atrás
dragon a6bb655316 add of new points of view 4 anos atrás
echecs af8efa3db6 add of two new scenes 4 anos atrás
ecosys a6bb655316 add of new points of view 4 anos atrás
ganesha a6bb655316 add of new points of view 4 anos atrás
glass a6bb655316 add of new points of view 4 anos atrás
glass-of-water af8efa3db6 add of two new scenes 4 anos atrás
glasses 74ee64a6d8 update scenes names 4 anos atrás
indirect 00976da90b add of indirect scene 4 anos atrás
kitchen a6bb655316 add of new points of view 4 anos atrás
lamp a6bb655316 add of new points of view 4 anos atrás
landscape 74ee64a6d8 update scenes names 4 anos atrás
lenses 81e4082407 Add lenses pbrt folder 4 anos atrás
living-room a6bb655316 add of new points of view 4 anos atrás
living-room-2 a6bb655316 add of new points of view 4 anos atrás
living-room-3 a6bb655316 add of new points of view 4 anos atrás
low_table 8a88c14a6c add of new scenes 4 anos atrás
sanmiguel 3ee4278f3b rename of sanmiguel cam scenes 4 anos atrás
spaceship a6bb655316 add of new points of view 4 anos atrás
spds 1f7ac5420b Remove duplicate SPD wavelengths 5 anos atrás
sponge a6bb655316 add of new points of view 4 anos atrás
sportscar a6bb655316 add of new points of view 4 anos atrás
sssdragon a6bb655316 add of new points of view 4 anos atrás
staircase a6bb655316 add of new points of view 4 anos atrás
staircase2 a6bb655316 add of new points of view 4 anos atrás
structuresynth a6bb655316 add of new points of view 4 anos atrás
tt a6bb655316 add of new points of view 4 anos atrás
tungsten_veach-mis a6bb655316 add of new points of view 4 anos atrás
utils a4912055f7 add of new glasses scene 4 anos atrás
veach-ajar a6bb655316 add of new points of view 4 anos atrás
veach-bidir a6bb655316 add of new points of view 4 anos atrás
villa a6bb655316 add of new points of view 4 anos atrás
volume-caustic a6bb655316 add of new points of view 4 anos atrás
vw-van a6bb655316 add of new points of view 4 anos atrás
water-caustic a6bb655316 add of new points of view 4 anos atrás
white-room a6bb655316 add of new points of view 4 anos atrás
.gitignore 3f92c2f538 Initial commit 8 anos atrás
README.md 8a88c14a6c add of new scenes 4 anos atrás

README.md

Overview

This repository includes a number of example scenes and data for use with the pbrt-v3 renderer, which corresponds to the system described in the third edition of Physically Based Rendering, by Matt Pharr, Wenzel Jakob, and Greg Humphreys. (See also the pbrt website.)

Data Sets

In addition to example scenes, there is some useful data for use with the system.

  • bsdfs/: this directory includes a variety of bidirectional scattering distribution functions (BSDFs) for use with the FourierMaterial. See, for example, the coffee-splash scene for use of such a BSDF in a scene.

    • New versions of BSDFs for use with FourierMaterial can be generated with layerlab.
  • lenses/: lens description files for a handful of real-world lens systems, for use with the RealisticCamera. See the scenes villa/villa-photons.pbrt and sanmiguel/f6-17.pbrt for examples of their use.

  • spds/: measured spectral power distributions for a variety of standard illuminants, light sources, metals, and the squares of the Macbeth color checker.

  • utils/: usefull scripts for updating .pbrt file information quickly.

Scenes and synthesis images

All synthesis images generated are of size 1920 x 1080 and saved into .rawls format for each sample estimated.

Scene folder Filename Integrator Sampler Samples Generated
barcelona-pavilion p3d_pavilion-day-view0.pbrt path random 1 to 10000
barcelona-pavilion p3d_pavilion-day-view1.pbrt path random 1 to 10000
barcelona-pavilion p3d_pavilion-day-view2.pbrt path random 1 to 10000
barcelona-pavilion p3d_pavilion-night-view0.pbrt path random 1 to 10000
barcelona-pavilion p3d_pavilion-night-view1.pbrt path random 1 to 10000
barcelona-pavilion p3d_pavilion-night-view2.pbrt path random 1 to 10000
bathroom p3d_bathroom-view0.pbrt path random 1 to 10000
bedroom p3d_bedroom-view0.pbrt path random 1 to 10000
bedroom p3d_bedroom-view2.pbrt path random 1 to 10000
bmw-m6 p3d_bmw-m6-view0.pbrt path random 1 to 10000
breakfast p3d_breakfast-view0.pbrt path random 1 to 10000
bunny-fur p3d_bunny-fur-view0.pbrt path random 1 to 10000
car2 p3d_car2-view0.pbrt path random 1 to 10000
chopper-titan p3d_chopper-titan-view0.pbrt path random 1 to 10000
classroom p3d_classroom-view0.pbrt path random 1 to 10000
classroom p3d_classroom-view1.pbrt path random 1 to 10000
coffee-splash p3d_splash-view0.pbrt volpath random 1 to 10000
contemporary-bathroom p3d_contemporary-bathroom-view0.pbrt path random 1 to 10000
contemporary-bathroom p3d_contemporary-bathroom-view1.pbrt path random 1 to 10000
cornel-box p3d_cornel-box-view0.pbrt path random 1 to 10000
crown p3d_crown-view0.pbrt path random 1 to 10000
dining-room p3d_dining-room-view0.pbrt path random 1 to 10000
dining-room p3d_dining-room-view1.pbrt path random 1 to 10000
dragon p3d_dragon-view0.pbrt path random 1 to 10000
echecs p3d_echecs-view0.pbrt path random 1 to 10000
echecs p3d_echecs-view1.pbrt path random 1 to 10000
echecs p3d_echecs-view2.pbrt path random 1 to 10000
ecosys p3d_ecosys-view0.pbrt path random 1 to 10000
ganesha p3d_ganesha-view0.pbrt path random 1 to 10000
glass p3d_glass-view0.pbrt volpath random 1 to 10000
glass-of-water p3d_glass-of-water-view0.pbrt path random 1 to 10000
indirect p3d_indirect-view0.pbrt path random 1 to 10000
glasses p3d_glasses-view0.pbrt path random 1 to 10000
kitchen p3d_kitchen-view0.pbrt path random 1 to 10000
kitchen p3d_kitchen-view1.pbrt path random 1 to 10000
lamp p3d_lamp-view.pbrt path random 1 to 10000
landscape p3d_landscape-view0.pbrt path random 1 to 10000
landscape p3d_landscape-view1.pbrt path random 1 to 10000
landscape p3d_landscape-view2.pbrt path random 1 to 10000
landscape p3d_landscape-view3.pbrt path random 1 to 10000
landscape p3d_landscape-view4.pbrt path random 1 to 10000
living-room p3d_living-room-view0.pbrt path random 1 to 10000
living-room p3d_living-room-view1.pbrt path random 1 to 10000
living-room p3d_living-room-view2.pbrt path random 1 to 10000
living-room-2 p3d_living-room-2-view0.pbrt path random 1 to 10000
living-room-2 p3d_living-room-2-view1.pbrt path random 1 to 10000
living-room-3 p3d_living-room-3-view0.pbrt volpath random 1 to 10000
living-room-3 p3d_living-room-3-view1.pbrt volpath random 1 to 10000
low_table p3d_low_table_2spheric_view0.pbrt path random 1 to 10000
low_table p3d_low_table_coridor_view0.pbrt path random 1 to 10000
low_table p3d_low_table_upper_view0.pbrt path random 1 to 10000
low_table p3d_low_table_window-view0.pbrt path random 1 to 10000
sanmiguel p3d_sanmiguel-view0.pbrt path random 1 to 10000
sanmiguel p3d_sanmiguel-view1.pbrt path random 1 to 10000
sanmiguel p3d_sanmiguel-view2.pbrt path random 1 to 10000
sanmiguel p3d_sanmiguel-view3.pbrt path random 1 to 10000
spaceship p3d_spaceship-view0.pbrt path random 1 to 10000
sponge p3d_sponge-5-view0.pbrt path random 1 to 10000
sponge p3d_sponge-5-view1.pbrt path random 1 to 10000
sponge p3d_sponge-6-view0.pbrt path random 1 to 10000
sponge p3d_sponge-6-view1.pbrt path random 1 to 10000
sportscar p3d_sportscar-view0.pbrt path random 1 to 10000
sssdragon p3d_dragon_250-view0.pbrt path random 1 to 10000
staircase p3d_staicase-view0.pbrt path random 1 to 10000
staircase p3d_staicase-view1.pbrt path random 1 to 10000
staircase2 p3d_staicase2-view0.pbrt bdpt random 1 to 10000
staircase2 p3d_staicase2-view1.pbrt bdpt random 1 to 10000
structuresynth p3d_arcsphere-view0.pbrt path random 1 to 10000
tt p3d_tt-view0.pbrt path random 1 to 10000
tungsten-veach-mis p3d_veach-mis-view0.pbrt path random 1 to 10000
veach-ajar p3d_veach-ajar-view0.pbrt path random 1 to 10000
veach-ajar p3d_veach-ajar-view1.pbrt path random 1 to 10000
veach-bidir p3d_veach-bidir-view0.pbrt path random 1 to 10000
villa p3d_villa-daylight-view0.pbrt path random 1 to 10000
villa p3d_villa-daylight-view1.pbrt path random 1 to 10000
villa p3d_villa-daylight-view2.pbrt path random 1 to 10000
volume-caustic p3d_caustic-view0.pbrt volpath random 1 to 10000
vw-van p3d_vw-van-view0.pbrt path random 1 to 10000
water-caustic p3d_water-caustic-view0.pbrt path random 1 to 10000
white-room p3d_whiteroom-daytime-view0.pbrt path random 1 to 10000
white-room p3d_whiteroom-night-view0.pbrt path random 1 to 10000

Usefull scripts

  • change_ext_pbrt.py: change extension of output image into pbrt file.
  • change_integrator_pbrt.py: change Integrator declaration line into pbrt file.
  • change_sampler_pbrt.py: change Sampler declaration line into pbrt file.
  • reformat_pbrt.py: reformat pbrt scene file generated from tungsten renderer using information from tungsten scene file (Camera, LookAt...).