sportscar.pbrt 3.7 KB

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  1. ## FullHD
  2. Film "image" "integer xresolution" [1920] "integer yresolution" [1080]
  3. ## 720p
  4. Film "image" "integer xresolution" [1280] "integer yresolution" [720]
  5. "string filename" "sportscar.exr"
  6. LookAt 5.733494 -2.960355 0.910164 4.846804 -2.506242 0.823198 -0.077418 0.039618 0.996211
  7. Camera "perspective" "float fov" [24]
  8. Sampler "sobol" "integer pixelsamples" 2048
  9. Integrator "path"
  10. WorldBegin
  11. Include "materials.pbrt"
  12. # IBL
  13. AttributeBegin
  14. Scale -1 1 1
  15. Rotate 90 0 0 1
  16. LightSource "infinite" "string mapname" ["textures/20060807_wells6_hd.exr"]
  17. AttributeEnd
  18. AttributeBegin # "Plane.005"
  19. Transform [1.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 -1.000000000000000 -0.000000087422777 0.000000000000000 0.000000000000000 0.000000087422777 -1.000000000000000 0.000000000000000 -5.213630676269531 -0.220835924148560 2.578270673751831 1.000000000000000]
  20. NamedMaterial "Material"
  21. AreaLightSource "diffuse"
  22. "integer nsamples" [1]
  23. "color L" [7.00000000 7.00000000 7.00000000]
  24. Shape "plymesh"
  25. "string filename" ["geometry/Plane_005_0000_m000.ply"]
  26. #"bool generatetangents" ["false"]
  27. # ["Plane.005"]
  28. "float alpha" [0]
  29. AttributeEnd # ""
  30. AttributeBegin # "Plane.004"
  31. Transform [1.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 -1.000000000000000 -0.000000087422777 0.000000000000000 0.000000000000000 0.000000087422777 -1.000000000000000 0.000000000000000 4.399415969848633 -0.479674965143204 2.814512252807617 1.000000000000000]
  32. NamedMaterial "Material"
  33. AreaLightSource "diffuse"
  34. "integer nsamples" [1]
  35. "color L" [7.00000000 7.00000000 7.00000000]
  36. Shape "plymesh"
  37. "string filename" ["geometry/Plane_004_0000_m000.ply"]
  38. #"bool generatetangents" ["false"]
  39. # ["Plane.004"]
  40. "float alpha" [0]
  41. AttributeEnd # ""
  42. AttributeBegin # "Plane.002"
  43. Transform [ 1.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000
  44. 0.000000000000000 -1.000000000000000 -0.000000087422777 0.000000000000000
  45. 0.000000000000000 0.000000087422777 -1.000000000000000 0.000000000000000
  46. 2.283255815505981 0.097757846117020 2.766836166381836 1.000000000000000]
  47. NamedMaterial "Material"
  48. AreaLightSource "diffuse"
  49. "integer nsamples" [1]
  50. "color L" [7.00000000 7.00000000 7.00000000]
  51. Shape "plymesh"
  52. "string filename" ["geometry/Plane_002_0000_m000.ply"]
  53. #"bool generatetangents" ["false"]
  54. # ["Plane.002"]
  55. "float alpha" [0]
  56. AttributeEnd # ""
  57. AttributeBegin # "Plane.001"
  58. Transform [ 1.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000
  59. 0.000000000000000 -1.000000000000000 -0.000000087422777 0.000000000000000
  60. 0.000000000000000 0.000000087422777 -1.000000000000000 0.000000000000000
  61. -2.227203845977783 0.060931123793125 2.895906209945679 1.000000000000000]
  62. NamedMaterial "Material"
  63. AreaLightSource "diffuse"
  64. "integer nsamples" [1]
  65. "color L" [7.00000000 7.00000000 7.00000000]
  66. Shape "plymesh"
  67. "string filename" ["geometry/Plane_001_0000_m000.ply"]
  68. #"bool generatetangents" ["false"]
  69. # ["Plane.001"]
  70. "float alpha" [0]
  71. AttributeEnd # ""
  72. AttributeBegin # "Plane"
  73. Transform [ 1.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000
  74. 0.000000000000000 -1.000000000000000 -0.000000087422777 0.000000000000000
  75. 0.000000000000000 0.000000087422777 -1.000000000000000 0.000000000000000
  76. 0.068977355957031 -0.140268966555595 2.835619926452637 1.000000000000000]
  77. NamedMaterial "Material"
  78. AreaLightSource "diffuse"
  79. "integer nsamples" [1]
  80. "color L" [7.00000000 7.00000000 7.00000000]
  81. Shape "plymesh"
  82. "string filename" ["geometry/Plane_0000_m000.ply"]
  83. #"bool generatetangents" ["false"]
  84. # ["Plane"]
  85. "float alpha" [0]
  86. AttributeEnd # ""
  87. Include "geometry.pbrt"
  88. WorldEnd