lte-orb-roughglass.pbrt 1.1 KB

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  1. Film "image"
  2. "integer xresolution" [ 800 ]
  3. "integer yresolution" [ 800 ]
  4. "string filename" [ "lte-orb-roughglass.exr" ]
  5. Scale -1 1 1
  6. LookAt -0.300000012 0.5 -0.5
  7. 0 0.075 0
  8. 0 1 0
  9. Camera "perspective"
  10. "float fov" [ 37 ]
  11. Sampler "sobol" "integer pixelsamples" 8192
  12. Integrator "path" "integer maxdepth" 10
  13. WorldBegin
  14. ReverseOrientation
  15. AttributeBegin
  16. AreaLightSource "diffuse" "color L" [9.5 9.5 9.5]
  17. ReverseOrientation
  18. Shape "trianglemesh"
  19. "point P" [ -1 3.204596996 -0.9997209907 1 3.204596996 -0.9997209907 1 3.251826048 0.9997209907 -1 3.251826048 0.9997209907 ]
  20. "integer indices" [ 0 1 2 0 2 3 ]
  21. AttributeEnd
  22. # Material in the inner part of the sphere
  23. MakeNamedMaterial "InnerMat"
  24. "spectrum eta" "spds/Au.eta.spd"
  25. "spectrum k" "spds/Au.k.spd"
  26. "float roughness" [0.01]
  27. "string type" ["metal"]
  28. # Matierial on the outer part of the sphere
  29. MakeNamedMaterial "OuterMat"
  30. "string type" "fourier"
  31. "string bsdffile" "bsdfs/roughglass_alpha_0.2.bsdf"
  32. Include "geometry.pbrt"
  33. WorldEnd