room-path.pbrt 504 B

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  1. Scale -1 1 1
  2. LookAt 18 3.5 2 8 -.5 20 0 1 0
  3. Camera "perspective" "float fov" [50]
  4. PixelFilter "box"
  5. Film "image" "integer xresolution" [450] "integer yresolution" [270]
  6. "string filename" "room-path.exr"
  7. Sampler "sobol" "integer pixelsamples" [8192]
  8. Integrator "path"
  9. WorldBegin
  10. # lights
  11. LightSource "spot" "color I" [7000000 7000000 7000000] "point from" [70 230 -300]
  12. "point to" [10 10 10] "float coneangle" [1]
  13. "float conedeltaangle" [.01]
  14. Include "geometry/room-geom.pbrt"
  15. WorldEnd