sportscar.pbrt 3.6 KB

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  1. ## FullHD
  2. Film "image" "integer xresolution" [1920] "integer yresolution" [1080]
  3. ## 720p
  4. Film "image" "integer xresolution" [1280] "integer yresolution" [720]
  5. "string filename" "sportscar.exr"
  6. LookAt 5.733494 -2.960355 0.910164 4.846804 -2.506242 0.823198 -0.077418 0.039618 0.996211
  7. Camera "perspective" "float fov" [24]
  8. Sampler "sobol" "integer pixelsamples" 2048
  9. Integrator "path"
  10. WorldBegin
  11. # IBL
  12. AttributeBegin
  13. Scale -1 1 1
  14. Rotate 90 0 0 1
  15. LightSource "infinite" "string mapname" ["textures/20060807_wells6_hd.exr"]
  16. AttributeEnd
  17. AttributeBegin # "Plane.005"
  18. Transform [1.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 -1.000000000000000 -0.000000087422777 0.000000000000000 0.000000000000000 0.000000087422777 -1.000000000000000 0.000000000000000 -5.213630676269531 -0.220835924148560 2.578270673751831 1.000000000000000]
  19. NamedMaterial "Material"
  20. AreaLightSource "area"
  21. "integer nsamples" [1]
  22. "color L" [7.00000000 7.00000000 7.00000000]
  23. Shape "plymesh"
  24. "string filename" ["geometry/Plane_005_0000_m000.ply"]
  25. #"bool generatetangents" ["false"]
  26. # ["Plane.005"]
  27. "float alpha" [0]
  28. AttributeEnd # ""
  29. AttributeBegin # "Plane.004"
  30. Transform [1.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 -1.000000000000000 -0.000000087422777 0.000000000000000 0.000000000000000 0.000000087422777 -1.000000000000000 0.000000000000000 4.399415969848633 -0.479674965143204 2.814512252807617 1.000000000000000]
  31. NamedMaterial "Material"
  32. AreaLightSource "area"
  33. "integer nsamples" [1]
  34. "color L" [7.00000000 7.00000000 7.00000000]
  35. Shape "plymesh"
  36. "string filename" ["geometry/Plane_004_0000_m000.ply"]
  37. #"bool generatetangents" ["false"]
  38. # ["Plane.004"]
  39. "float alpha" [0]
  40. AttributeEnd # ""
  41. AttributeBegin # "Plane.002"
  42. Transform [ 1.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000
  43. 0.000000000000000 -1.000000000000000 -0.000000087422777 0.000000000000000
  44. 0.000000000000000 0.000000087422777 -1.000000000000000 0.000000000000000
  45. 2.283255815505981 0.097757846117020 2.766836166381836 1.000000000000000]
  46. NamedMaterial "Material"
  47. AreaLightSource "area"
  48. "integer nsamples" [1]
  49. "color L" [7.00000000 7.00000000 7.00000000]
  50. Shape "plymesh"
  51. "string filename" ["geometry/Plane_002_0000_m000.ply"]
  52. #"bool generatetangents" ["false"]
  53. # ["Plane.002"]
  54. "float alpha" [0]
  55. AttributeEnd # ""
  56. AttributeBegin # "Plane.001"
  57. Transform [ 1.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000
  58. 0.000000000000000 -1.000000000000000 -0.000000087422777 0.000000000000000
  59. 0.000000000000000 0.000000087422777 -1.000000000000000 0.000000000000000
  60. -2.227203845977783 0.060931123793125 2.895906209945679 1.000000000000000]
  61. NamedMaterial "Material"
  62. AreaLightSource "area"
  63. "integer nsamples" [1]
  64. "color L" [7.00000000 7.00000000 7.00000000]
  65. Shape "plymesh"
  66. "string filename" ["geometry/Plane_001_0000_m000.ply"]
  67. #"bool generatetangents" ["false"]
  68. # ["Plane.001"]
  69. "float alpha" [0]
  70. AttributeEnd # ""
  71. AttributeBegin # "Plane"
  72. Transform [ 1.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000
  73. 0.000000000000000 -1.000000000000000 -0.000000087422777 0.000000000000000
  74. 0.000000000000000 0.000000087422777 -1.000000000000000 0.000000000000000
  75. 0.068977355957031 -0.140268966555595 2.835619926452637 1.000000000000000]
  76. NamedMaterial "Material"
  77. AreaLightSource "area"
  78. "integer nsamples" [1]
  79. "color L" [7.00000000 7.00000000 7.00000000]
  80. Shape "plymesh"
  81. "string filename" ["geometry/Plane_0000_m000.ply"]
  82. #"bool generatetangents" ["false"]
  83. # ["Plane"]
  84. "float alpha" [0]
  85. AttributeEnd # ""
  86. Include "materials.pbrt"
  87. Include "geometry.pbrt"
  88. WorldEnd