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@@ -5,9 +5,9 @@ the coming weeks and would happily accept contributions of additional ones!
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## Barcelona Pavilion
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-<img alt="Daytime Barcelona Pavilion" src="images/barcelona-pavilion/pavilion-day.png" height="300"/>
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+<img alt="Daytime Barcelona Pavilion" src="images/barcelona-pavilion/pavilion-day.png" height="400"/>
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-[barcelona-pavilion/](tree/master/barcelona-pavilion/)
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+[barcelona-pavilion/](https://github.com/mmp/pbrt-v4-scenes/tree/master/barcelona-pavilion/)
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A model of van der Rohe's classic [Barcelona
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Pavilion](https://en.wikipedia.org/wiki/Barcelona_Pavilion), including both
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@@ -25,9 +25,9 @@ and made it available via a
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## Head
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-<img alt="Head" src="images/head/head.png" height="300"/>
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+<img alt="Head" src="images/head/head.png" height="400"/>
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-[head/](tree/master/head/)
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+[head/](https://github.com/mmp/pbrt-v4-scenes/tree/master/head/)
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Human head model with a realistic BSSRDF, showing the effect of
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subsurface scattering.
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@@ -39,9 +39,9 @@ gallery](http://gl.ict.usc.edu/Data/HighResProbes/).
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## Killeroos
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-<img alt="Coated Gold Killeroo" src="images/killeroos/killeroo-coated-gold.png" height="300"/>
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+<img alt="Coated Gold Killeroo" src="images/killeroos/killeroo-coated-gold.png" height="400"/>
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-[killeroos/](tree/master/killeroos/)
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+[killeroos/](https://github.com/mmp/pbrt-v4-scenes/tree/master/killeroos/)
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The classic "killeroo" model, with a variety of materials and in a variety
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of settings.
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@@ -50,9 +50,9 @@ Thanks to [headus](http://www.headus.com/au)/Rezard for the model.
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## Landscape
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-<img alt="Landscape" src="images/landscape/view-0.png" height="300"/>
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+<img alt="Landscape" src="images/landscape/view-0.png" height="400"/>
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-[landscape/](tree/master/landscape/)
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+[landscape/](https://github.com/mmp/pbrt-v4-scenes/tree/master/landscape/)
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Complex realistic outdoor landscape scene,
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featuring 23,241 unique plant models. Thanks to object instancing, the
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@@ -66,9 +66,9 @@ Dapper from [Laubwerk](http://www.laubwerk.com) for this amazing scene.
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## LTE Orb
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-<img alt="Measured blue vinyl wrap" src="images/lte-orb/lte-orb-blue-agat-spec.png" height="300"/>
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+<img alt="Measured blue vinyl wrap" src="images/lte-orb/lte-orb-blue-agat-spec.png" height="400"/>
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-[lte-orb/](tree/master/lte-orb/)
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+[lte-orb/](https://github.com/mmp/pbrt-v4-scenes/tree/master/lte-orb/)
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Spherical orb with an inset spherical object. The
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geometric structure of the shapes involved provides a useful tool for
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@@ -79,9 +79,9 @@ Thanks to Yasutoshi Mori (@MirageYM) for this model;
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## San Miguel
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-![San Miguel courtyard](images/sanmiguel/sanmiguel-courtyard-second.png)
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+<img alt="San Miguel courtyard" src="images/sanmiguel/sanmiguel-courtyard-second.png" height="400"/>
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-[sanmiguel/](tree/master/sanmiguel/)
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+[sanmiguel/](https://github.com/mmp/pbrt-v4-scenes/tree/master/sanmiguel/)
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A complex model inspired by a hotel in San Miguel de
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Allende, Mexico.
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@@ -90,9 +90,9 @@ Thanks to Guillermo M. Leal Llaguno for this excellent scene.
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## Smoke Plume
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-<img alt="Smoke plume with sphere" src="images/smoke-plume/plume.png" height="300"/>
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+<img alt="Smoke plume with sphere" src="images/smoke-plume/plume.png" height="400"/>
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-[smoke-plume/](tree/master/smoke-plume/)
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+[smoke-plume/](https://github.com/mmp/pbrt-v4-scenes/tree/master/smoke-plume/)
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A smoke simulation around an obstacle using volume data generated using the
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simulator published with Kim et al.'s [Wavelet Turbulence for Fluid
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@@ -100,9 +100,9 @@ Simulation](https://www.cs.cornell.edu/~tedkim/wturb/) paper.
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## Sportscar
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-<img alt="" src="images/sportscar/sportscar-sky.png height="200px"" height="300"/>
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+<img alt="Sportscar" src="images/sportscar/sportscar-sky.png height="400"/>
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-[sportscar/](tree/master/sportscar/)
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+[sportscar/](https://github.com/mmp/pbrt-v4-scenes/tree/master/sportscar/)
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Sportscar model, where nearly every surface uses a measured BRDF from the
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[RGL Material Database](http://rgl.epfl.ch/materials).
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@@ -112,9 +112,9 @@ This excellent model and pbrt conversion courtesy of Yasutoshi Mori (@MirageYM);
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## Transparent Machines
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-<img alt="Frame 812" src="images/transparent-machines/frame812.png" height="300"/>
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+<img alt="Frame 812" src="images/transparent-machines/frame812.png" height="400"/>
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-[transparent-machines/](tree/master/transparent-machines/)
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+[transparent-machines/](https://github.com/mmp/pbrt-v4-scenes/tree/master/transparent-machines/)
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A variety of detailed glass shapes illuminated by skylight. For good
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results, upwards of 64 ray bounces are required.
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@@ -127,9 +127,9 @@ video](https://vimeo.com/78716671).
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## Villa
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-<img alt="Daylight villa" src="images/villa/villa-daylight.png" height="300"/>
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+<img alt="Daylight villa" src="images/villa/villa-daylight.png" height="400"/>
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-[villa/](tree/master/villa/)
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+[villa/](https://github.com/mmp/pbrt-v4-scenes/tree/master/villa/)
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Modern indoor environment.
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@@ -137,9 +137,9 @@ Many thanks to Florent Boyer for this scene.
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## Zero Day
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-<img alt="Zero Day, Measure One, Frame 180" src="images/measure-one/frame180.png" height="300"/>
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+<img alt="Zero Day, Measure One, Frame 180" src="images/measure-one/frame180.png" height="400"/>
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-[zero-day/](tree/master/zero-day/)
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+[zero-day/](https://github.com/mmp/pbrt-v4-scenes/tree/master/zero-day/)
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A number of frames converted from Beeple's amazing
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[Zero-Day](https://vimeo.com/140163198) animation. Converted from Cinema4D
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