dragon_50.pbrt 1.3 KB

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  1. Sampler "halton"
  2. "integer pixelsamples" [ 1024 ]
  3. PixelFilter "gaussian"
  4. Film "rgb" "float iso" 200
  5. "string filename" [ "dragon_50.exr" ]
  6. "integer yresolution" [ 1024 ]
  7. "integer xresolution" [ 1366 ]
  8. Scale -1 1 1
  9. LookAt 3.69558 -3.46243 3.25463
  10. 3.04072 -2.85176 2.80939
  11. -0.317366 0.312466 0.895346
  12. Camera "perspective"
  13. "float fov" [ 28.841503 ]
  14. WorldBegin
  15. AttributeBegin
  16. ConcatTransform [ -0.224951 0 -0.97437 0 -0.97437 0 0.224951 0 0 1 0 8.87 0 0 0 1 ]
  17. ConcatTransform [ 0 0 -1 0 1 0 0 0 0 1 0 0 0 0 0 1 ]
  18. LightSource "infinite" "float scale" .3
  19. "string filename" "textures/envmap.exr"
  20. AttributeEnd
  21. AttributeBegin
  22. Translate 0.2 0.3 0.78
  23. Rotate 90 1 0 0
  24. Rotate -90 0 1 0
  25. Scale 0.02 0.02 0.02
  26. Material "subsurface"
  27. "float scale" [ 50 ]
  28. "string name" [ "Skin1" ]
  29. "float eta" [ 1.5 ]
  30. Shape "plymesh"
  31. "string filename" [ "geometry/dragon.ply.gz" ]
  32. AttributeEnd
  33. Texture "checkers" "spectrum" "checkerboard"
  34. "float uscale" [ 16 ]
  35. "float vscale" [ 16 ]
  36. "rgb tex2" [ 0.2 0.2 0.2 ]
  37. "rgb tex1" [ 0.4 0.4 0.4 ]
  38. AttributeBegin
  39. Material "diffuse"
  40. "texture reflectance" [ "checkers" ]
  41. Shape "plymesh"
  42. "string filename" [ "geometry/meshes_0.ply" ]
  43. AttributeEnd