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- #Texture "c4d|room.2|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/kick_one-base_1.png"
- #Texture "c4d|room.2|Arnold_Shader_2-float" "float" "imagemap" "string filename" "textures/kick_one-base_1.png"
- #Texture "c4d|room.2|Arnold_Shader_2-color" "color" "imagemap" "string filename" "textures/kick_one-base_1.png"
- Texture "c4d|BLUE_mix(first).1|Arnold_Shader-float" "float" "imagemap" "float scale" [ 0.01 ]
- "string filename" [ "textures/white_noise_harder_00030.png" ]
- #Texture "c4d|accent-lighttower|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/FENCE.png"
- Texture "c4d|BLUE_mix(first).1|Arnold_Shader_1-float" "float" "imagemap"
- "string filename" [ "textures/FENCE.png" ]
- #Texture "c4d|accent-BIGGER|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/FENCE.png"
- #Texture "c4d|accent-TWO|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/FENCE.png"
- #Texture "c4d|accent-TWO|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/FENCE.png"
- #Texture "c4d|DOORS|Arnold_Shader_2-float" "float" "imagemap" "string filename" "textures/Simple_Metal_Mtl_Brush_pattern.png"
- #Texture "c4d|DOORS|Arnold_Shader_2-color" "color" "imagemap" "string filename" "textures/Simple_Metal_Mtl_Brush_pattern.png"
- #Texture "c4d|buzzwing|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/grates-2-blurred.png"
- #Texture "c4d|buzzwing|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/grates-2-blurred.png"
- #Texture "c4d|accent-_FOUR|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/FENCE.png"
- #Texture "c4d|accent-_FOUR|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/FENCE.png"
- #Texture "c4d|gates_blurred|Arnold_Shader_4-float" "float" "imagemap" "string filename" "textures/grates-2-blurred.png"
- #Texture "c4d|gates_blurred|Arnold_Shader_4-color" "color" "imagemap" "string filename" "textures/grates-2-blurred.png"
- #Texture "c4d|multi-arm-1|Arnold_Shader-float" "float" "imagemap" "string filename" "textures/blue noise 2_00000.png"
- #Texture "c4d|multi-arm-1|Arnold_Shader-color" "color" "imagemap" "string filename" "textures/blue noise 2_00000.png"
- #Texture "c4d|white_emitter|Arnold_Shader_1-float" "float" "imagemap" "string filename" "textures/FENCE.png"
- #Texture "c4d|white_emitter|Arnold_Shader_1-color" "color" "imagemap" "string filename" "textures/FENCE.png"
- #Texture "c4d|accent-THREE|Arnold_Shader_3-float" "float" "imagemap" "string filename" "textures/FENCE.png"
- #Texture "c4d|accent-THREE|Arnold_Shader_3-color" "color" "imagemap" "string filename" "textures/FENCE.png"
- #Texture "c4d|09|Arnold_Shader_3-float" "float" "imagemap" "string filename" "textures/full_color_decals-grunged_11_1_1.png"
- #Texture "c4d|09|Arnold_Shader_3-color" "color" "imagemap" "string filename" "textures/full_color_decals-grunged_11_1_1.png"
- #
- #Texture "Corrugated Steel (bump v4)-Ks" "color" "mix" "rgb tex1" [ 0 0 0 ]
- # "texture amount" "c4d|Corrugated_Steel_(bump_v4)|Arnold_Shader-float"
- # "rgb tex2" [ 1.000000 1.000000 1.000000 ]
- Texture "c4d|BLUE_mix(first)|Arnold_Shader-float" "float" "imagemap" "float scale" [ 0.01 ]
- "string filename" [ "textures/FENCE.png" ]
- Texture "c4d|accent-SIMPLE_KICK|Arnold_Shader-float" "float" "imagemap" "float scale" [ 0.01 ]
- "string filename" [ "textures/FENCE.png" ]
- Texture "c4d|accent-lighttower|Arnold_Shader-float" "float" "imagemap" "float scale" [ 0.01 ]
- "string filename" [ "textures/FENCE.png" ]
- Texture "c4d|accent-BIGGER|Arnold_Shader-float" "float" "imagemap" "float scale" [ 0.01 ]
- "string filename" [ "textures/FENCE.png" ]
- Texture "chinese-one-color" "spectrum" "imagemap"
- "string filename" [ "textures/chinese sign one.png" ]
- Texture "chinese-two-color" "spectrum" "imagemap"
- "string filename" [ "textures/chinese sign two.png" ]
- Texture "chinese-four-color" "spectrum" "imagemap"
- "string filename" [ "textures/chinese sign four.png" ]
- Texture "room-bump-base" "float" "imagemap"
- "string filename" [ "textures/clean-tech_03_2.png" ]
- Texture "room-bump" "float" "scale"
- "texture tex" [ "room-bump-base" ]
- "float scale" [ 0.5 ]
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