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- Film "rgb" "float iso" 200
- "integer xresolution" [ 1920 ]
- "integer yresolution" [ 900 ]
- "float maxcomponentvalue" 10
- "string filename" "sportscar-area-lights.exr"
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- Camera "perspective"
- "float fov" [ 22 ]
- Sampler "halton"
- "integer pixelsamples" [ 512 ]
- Integrator "volpath" "bool regularize" true
- WorldBegin
- Include "materials.pbrt"
- AttributeBegin
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- NamedMaterial "Material"
- # ["Plane.005"]
- AreaLightSource "diffuse"
- "rgb L" [ 7 7 7 ]
- Shape "bilinearmesh" "point3 P" [
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- "float alpha" [ 0 ]
- AttributeEnd
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- # "Plane.004"
- Transform [ 1 0 0 0 0 -1 -8.742278e-8 0 0 8.742278e-8 -1 0 4.399416 -0.47967497 2.8145123 1 ]
- NamedMaterial "Material"
- # ["Plane.004"]
- AreaLightSource "diffuse"
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- Shape "bilinearmesh" "point3 P" [
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- "float alpha" [ 0 ]
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- NamedMaterial "Material"
- # ["Plane.002"]
- AreaLightSource "diffuse"
- "rgb L" [ 7 7 7 ]
- Shape "bilinearmesh" "point3 P" [
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- "float alpha" [ 0 ]
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- Transform [ 1 0 0 0 0 -1 -8.742278e-8 0 0 8.742278e-8 -1 0 -2.2272038 0.060931124 2.8959062 1 ]
- NamedMaterial "Material"
- # ["Plane.001"]
- AreaLightSource "diffuse"
- "rgb L" [ 7 7 7 ]
- Shape "bilinearmesh" "point3 P" [
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- NamedMaterial "Material"
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- AttributeEnd
- # ""
- Include "geometry/geometry.pbrt"
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