pavilion-day.pbrt 988 B

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  1. Film "rgb"
  2. "float scale" [ 5 ]
  3. "string filename" [ "pavilion-day.exr" ]
  4. "integer yresolution" [ 850 ]
  5. "integer xresolution" [ 1600 ]
  6. "float maxcomponentvalue" 50
  7. Scale -1 1 1
  8. LookAt -10 2.25 10
  9. 7 1.75 -3
  10. 0 1 0
  11. # above view
  12. #LookAt -10 100 10 -10 0 10 1 0 0
  13. #Camera "perspective" "float fov" 60
  14. Camera "perspective"
  15. "float lensradius" [ 0.0125 ]
  16. "float focaldistance" [ 15 ]
  17. "float fov" [ 45 ]
  18. Sampler "halton"
  19. "integer pixelsamples" [ 256 ]
  20. WorldBegin
  21. AttributeBegin
  22. Rotate -10 0 0 1
  23. Rotate -160 0 1 0
  24. Rotate -90 1 0 0
  25. #LightSource "infinite" "string mapname" "textures/skylight-morn.exr"
  26. # "rgb L" [5 3.5 3] # make more red/orange
  27. LightSource "infinite"
  28. "string filename" "textures/sky.exr"
  29. AttributeEnd
  30. # Converted from "pavillon_barcelone_v1.2.obj" by obj2pbrt
  31. # Scene bounds: (-44.940453, -2.236825, -44.940453) - (97.870842, 5.186341, 44.940453)
  32. Include "materials.pbrt"
  33. Include "geometry.pbrt"