plume.pbrt 1.2 KB

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  1. LookAt 1 2.9 -10.5 1. 0.775 0 0 1 0
  2. Camera "perspective" "float fov" [8]
  3. Sampler "halton" "integer pixelsamples" [1024]
  4. Integrator "volpath"
  5. Film "rgb" "integer xresolution" [1200] "integer yresolution" [1200]
  6. "string filename" "plume.exr"
  7. "float maxcomponentvalue" 20
  8. WorldBegin
  9. AttributeBegin
  10. Rotate 110 0 1 0
  11. Rotate -90 1 0 0
  12. LightSource "infinite" "string filename" "textures/sky.exr" "float scale" 4
  13. AttributeEnd
  14. AttributeBegin
  15. Translate 1 1 -1
  16. Rotate 180 0 1 0
  17. Translate -0.75 0 -0.75
  18. Scale 2 2 2
  19. Translate 0.375 0 0.375
  20. Material "conductor"
  21. "float roughness" [ 0 ]
  22. "spectrum eta" [ "metal-Ag-eta" ]
  23. "spectrum k" [ "metal-Ag-k" ]
  24. Shape "sphere" "float radius" [0.1]
  25. AttributeEnd
  26. AttributeBegin
  27. Translate 1 0 -1
  28. Rotate 180 0 1 0
  29. Translate -0.75 0 -0.75
  30. Scale 2 2 2
  31. Include "geometry/density_big_0084.pbrt"
  32. "spectrum sigma_a" [300 10 830 10]
  33. "spectrum sigma_s" [300 80 830 80]
  34. MediumInterface "smoke" ""
  35. Material ""
  36. Shape "sphere" "float radius" 3
  37. AttributeEnd
  38. # ground
  39. Material "diffuse" "rgb reflectance" [0.025 .025 .025]
  40. Translate 0 0.1 0
  41. Shape "trianglemesh" "integer indices" [0 1 2 2 3 0]
  42. "point3 P" [-50 0.0 -50 50 0.0 -50 50 0.0 50 -50 0.0 50]