villa-lights-on.pbrt 1.5 KB

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  1. # pbrt v2.0 Scene File
  2. # Exported by pbrtBlend Blender Exporter
  3. Scale -1 1 1
  4. # account for fixed lookat bug...
  5. LookAt 12.9502439 7.38090897 3.8515029
  6. 13.9207726 7.1467042 3.79472995
  7. 0.0551870018 -0.013328 0.998386979
  8. Camera "perspective" "float fov" [ 47 ]
  9. Film "rgb" "integer xresolution" [ 1000 ]
  10. "integer yresolution" [ 444 ]
  11. "float scale" [ 1.60000002 ]
  12. "string filename" [ "villa-lights-on.exr" ]
  13. Sampler "sobol" "integer pixelsamples" [ 1024 ]
  14. WorldBegin
  15. # metal lamp
  16. # kitchen counter
  17. LightSource "spot"
  18. "float coneangle" [ 50 ]
  19. "float conedeltaangle" [ 20 ]
  20. "point3 from" [ 16.8015881 8.15809155 4.18727207 ]
  21. "point3 to" [ 16.7868576 8.15949154 3.0999999 ]
  22. "blackbody I" [4000 30]
  23. LightSource "spot" "float coneangle" [ 60 ]
  24. "point3 from" [ 21.2768555 7.20041895 3.96000004 ]
  25. "point3 to" [ 21.2768555 7.20041895 2.96000004 ]
  26. "blackbody I" [4000 1]
  27. # table
  28. LightSource "spot" "float coneangle" [ 60 ]
  29. "point3 from" [ 22.1166172 7.18542719 3.96000004 ]
  30. "point3 to" [ 22.1166172 7.18542719 2.96000004 ]
  31. "blackbody I" [4000 1]
  32. LightSource "spot" "float coneangle" [ 60 ]
  33. "point3 from" [ 23.0585995 7.18669796 3.96000004 ]
  34. "point3 to" [ 23.0585995 7.18669796 2.96000004 ]
  35. "blackbody I" [4000 1]
  36. Include "materials.pbrt"
  37. Include "geometry.pbrt"
  38. LightSource "point"
  39. "point3 from" [ 23.5658073 2.462955 4.3499999 ]
  40. "blackbody I" [4000 10]
  41. LightSource "point"
  42. "point3 from" [ 21.3179016 2.46144104 4.3499999 ]
  43. "blackbody I" [4000 10]