plume.pbrt 1.2 KB

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  1. LookAt 1 2.9 -10.5 1. 0.775 0 0 1 0
  2. Camera "perspective" "float fov" [8]
  3. Sampler "halton" "integer pixelsamples" [1024]
  4. Integrator "volpath"
  5. Film "rgb" "integer xresolution" [1200] "integer yresolution" [1200]
  6. "string filename" "plume.exr"
  7. WorldBegin
  8. AttributeBegin
  9. Rotate 110 0 1 0
  10. Rotate -90 1 0 0
  11. LightSource "infinite" "string filename" "textures/sky.exr" "float scale" 4
  12. AttributeEnd
  13. AttributeBegin
  14. Translate 1 1 -1
  15. Rotate 180 0 1 0
  16. Translate -0.75 0 -0.75
  17. Scale 2 2 2
  18. Translate 0.375 0 0.375
  19. Material "conductor"
  20. "float roughness" [ 0 ]
  21. "spectrum eta" [ "metal-Ag-eta" ]
  22. "spectrum k" [ "metal-Ag-k" ]
  23. Shape "sphere" "float radius" [0.1]
  24. AttributeEnd
  25. AttributeBegin
  26. Translate 1 0 -1
  27. Rotate 180 0 1 0
  28. Translate -0.75 0 -0.75
  29. Scale 2 2 2
  30. Include "geometry/density_big_0084.pbrt"
  31. "spectrum sigma_a" [300 10 830 10]
  32. "spectrum sigma_s" [300 80 830 80]
  33. MediumInterface "smoke" ""
  34. Material ""
  35. Shape "sphere" "float radius" 3
  36. AttributeEnd
  37. # ground
  38. Material "diffuse" "rgb reflectance" [0.025 .025 .025]
  39. Translate 0 0.1 0
  40. Shape "trianglemesh" "integer indices" [0 1 2 2 3 0]
  41. "point3 P" [-50 0.0 -50 50 0.0 -50 50 0.0 50 -50 0.0 50]