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- #ifndef SPLINE_HPP
- #define SPLINE_HPP
- #include <iostream>
- #include <cmath>
- #include "math/point.hpp"
- #include "math/poly3.hpp"
- #include "math/algo.hpp"
- using namespace std;
- class Spline{
- private:
- Poly3* q;
- Point* P;
- size_t n;
- size_t findIndex(double x) const;
- public:
- Spline();
- ~Spline();
- void setPoints(Point* points,size_t n);
- void compute();
- double operator()(double x) const;
- double derivate(double x) const;
- };
- inline Spline::Spline(){
- }
- inline Spline::~Spline(){
- delete[] q;
- }
- #endif
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