- #include "overland.hpp"
- #include "debug.hpp"
- namespace Kernel{
- void Overland::run(){
- if(Debug::level>0) cout<<" [Overland::run] start"<<endl;
- for(size_t ix=0;ix<geometry->nX;++ix){
- hov[ix]=in_hov[ix];
- Psoil[ix]=previous_P[ix][geometry->nZ[ix]-1];
- }
- error=0;
- if(Debug::level>0) cout<<" [Overland::run] end"<<endl;
- }
- }
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