Matt Pharr a27458940a Use "diffuse" for area lights, not (the old) "area". il y a 6 ans
..
bsdfs 3f92c2f538 Initial commit il y a 7 ans
geometry 3f92c2f538 Initial commit il y a 7 ans
spds 3f92c2f538 Initial commit il y a 7 ans
textures 3f92c2f538 Initial commit il y a 7 ans
BLENDSWAP_LICENSE.txt 3f92c2f538 Initial commit il y a 7 ans
The White Room docs.pdf 3f92c2f538 Initial commit il y a 7 ans
The_White_Room-Jay-Hardy.blend 3f92c2f538 Initial commit il y a 7 ans
geometry.pbrt 3f92c2f538 Initial commit il y a 7 ans
geometry.pbrt.orig 3f92c2f538 Initial commit il y a 7 ans
lights-daytime.pbrt a27458940a Use "diffuse" for area lights, not (the old) "area". il y a 6 ans
lights-night.pbrt 3f92c2f538 Initial commit il y a 7 ans
materials.pbrt 2e2e44a18f Remove references to missing textuers il y a 7 ans
whiteroom-daytime.pbrt 50c4f2af44 Rerender white-room with BDPT fixes il y a 7 ans
whiteroom-night.pbrt 50c4f2af44 Rerender white-room with BDPT fixes il y a 7 ans