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Add another LTE orb variant

Matt Pharr 2 years ago
parent
commit
f90d8de367
1 changed files with 38 additions and 0 deletions
  1. 38 0
      lte-orb/lte-orb-rough-glass.pbrt

+ 38 - 0
lte-orb/lte-orb-rough-glass.pbrt

@@ -0,0 +1,38 @@
+Film "rgb"
+    "string filename" "lte-orb-rough-glass.exr"
+    "integer yresolution" [ 1200 ]
+    "integer xresolution" [ 1200 ]
+Scale -1 1 1
+LookAt -0.3 0.5 -0.5
+    0 0.075 0
+    0 1 0
+Camera "perspective"
+    "float fov" [ 37 ]
+Sampler "pmj02bn"
+    "integer pixelsamples" [ 256 ]
+Integrator "volpath" "integer maxdepth" 30
+
+WorldBegin
+
+ReverseOrientation
+
+AttributeBegin
+    AreaLightSource "diffuse"
+        "rgb L" [ 9.5 9.5 9.5 ]
+    ReverseOrientation
+    Shape "trianglemesh"
+        "integer indices" [ 0 1 2 0 2 3 ]
+        "point3 P" [ -1 3.204597 -0.999721 1 3.204597 -0.999721 1 3.251826 0.999721 
+                     -1 3.251826 0.999721 ]
+AttributeEnd
+# Material in the inner part of the sphere
+# Matierial on the outer part of the sphere
+MakeNamedMaterial "InnerMat"
+    "string type" [ "coateddiffuse" ]
+    "float roughness" .025
+    "rgb reflectance" [ 0.2 0.3 0.7 ]
+MakeNamedMaterial "OuterMat"
+    "string type" [ "dielectric" ]
+    "float roughness" [ 0.1 ]
+
+Include "geometry/geometry.pbrt"